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  #1  
Old April 22nd, 2011, 01:15 AM

Dimaz Dimaz is offline
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Default Re: GotM: Gardens of the Moon, vets, busy, 12/16 players left

I'm sorry to ask again, but it looks like I won't be able to finish the turn today. Please add another 24h for this turn.
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  #2  
Old April 22nd, 2011, 02:12 AM
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WraithLord WraithLord is offline
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Default Re: GotM: Gardens of the Moon, vets, busy, 12/16 players left

NP Dimaz.

Edit: The game will now host at 23:08 GMT on Saturday April 23rd.
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  #3  
Old April 23rd, 2011, 09:49 AM

Dimaz Dimaz is offline
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Default Re: GotM: Gardens of the Moon, vets, busy, 12/16 players left

Wow. Killing not one, but two WraithLords. Nice start. Too bad Wraithlords are immortal...
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  #4  
Old April 23rd, 2011, 11:22 AM
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WraithLord WraithLord is offline
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Default Re: GotM: Gardens of the Moon, vets, busy, 12/16 players left

Good work Dimaz. You annihilated my army offhandedly
It's the first time I saw wither bones applied so successfully. Thank you for the enlightening lesson, I'm sure there'll be more lessons to come
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Old April 28th, 2011, 01:11 AM

Dimaz Dimaz is offline
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Default Re: GotM: Gardens of the Moon, vets, busy, 12/16 players left

Please add 36h.
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  #6  
Old April 28th, 2011, 03:49 AM
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WraithLord WraithLord is offline
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Default Re: GotM: Gardens of the Moon, vets, busy, 12/16 players left

Hosting postponed for GotMI by 36 hours. The game will now host at 01:27 GMT on Saturday April 30th.
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  #7  
Old May 9th, 2011, 03:46 AM

Calahan Calahan is offline
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Default Re: GotM: Gardens of the Moon, vets, busy, 12/16 players left

@ All

I'm subbing in for Marignon / Stagger Lee this week, so I guess if anyone has any diplo or trades involving Marignon, you'd best PM me until Stagger gets back. Although hope I'm not out of line here now in asking this, but why is this game still being played?

As I can't ever recall playing a game where one nation had such a big lead over all the others, like the one Ermor has in this game right now. And indeed looking around the current Marignon turn, I can see at least two wars going on that don't involve Ermor. So that really makes me ask what exactly is trying to be achieved with continuing this game?

Since Ermor have probably won at this stage even if everyone else did attack them starting right now. But to be fighting anyone apart from Ermor at this moment seems close to being the very definition of a waste of time. As I can't imagine the turns being that quick to play for several players given the lateness of the game, and AC+BoT aren't exactly helping with the micro either. I also bring this up now because it appears Executor staled last turn, and has gone missing in all his games. So unless you go sub-hunting, then one of the most important nations is going to stale again, and maybe even stale out (I'm guessing Jotunheim are important due to the impact their globals are having on the game).

So while I'm only here as sub for the next week, which probably means one or two turns at most, I still generally don't like seeing players investing valuable Dom-time in a game that it appears should have been declared finished several turns ago. As then that valuable time turns into wasted time, which is something nobody wants to see. And I often find games go on longer than they should in general, as perhaps players are just too polite to call for a vote or discussion, on what will be the likely inevitable outcome of the game, and thereby taking the initiative to potentially save everyone a substantial amount of time and effort by ending games in good time, and before they get stupid.

But as most of you know I'm never too polite and as such I have no trouble calling for games to finish when I think that they should. Which is why I now ask "Why is this game still going? And what is hoping to be achieved by it continuing?"

(unless of course I'm missing some rather huge piece of information that would mean Ermor are not going to win this game comfortably. And if I am missing this information, then I'd be grateful if someone could please enlighten me with either a thread post or a PM)
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  #8  
Old May 9th, 2011, 04:11 AM

Dimaz Dimaz is offline
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Default Re: GotM: Gardens of the Moon, vets, busy, 12/16 players left

I can answer for myself - never played UW nation before and this game is as good as others to try them. Also, Ermor still has allies so my war with Mictlan is indirectly against Ermor. Other than that, I agree with your analysis.
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  #9  
Old May 9th, 2011, 03:29 PM
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Hoplosternum Hoplosternum is offline
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Default Re: GotM: Gardens of the Moon, vets, busy, 12/16 players left

I hope you are all sitting comfortably. Then I'll begin....

Once upon a time, after the usual early knock outs and hoovering up of the high strength Indies, the Gardens of the Moon game was quite close - having three large powers. In order of size, but not necessarily power - Ermor, Jotun and Pythium. And several medium sized powers - Shin, Ulm and TC. The victor of the UW war - R'leyh. And some small crappy island powers - Vanheim, Marignon and Mictlan And the sad remains of Arco and Caelum.

Then war began between the big three. Jotun and Pythium against the already huge hoards of Ermorian undead. It looked like an even fight or one that favoured Jotun and Pythium. And there did not seem much doubt that Jotun (serious blood power with a big empire and income so potentially a huge blood income) and Pythium (good end game) were the ones the rest of us feared most at that point.

So as the rest of us wound down our own wars we all planned to join in. I am afraid a very predictable pair of gankings were plotted. The love on this board for all against all games, or so many VPs it hardly matters, means such gankings are common

So I joined Ermor (and the besieged in his capital Caelum) against what looked like the more dangerous faction. We only needed to wound Jotun before we could turn on Ermor. But we did need to knock him down to size before that blood income overwhelmed us. R'lyeh promised to join in a few turns later - and after various delays - did. And Ulm and Shin a few turns after that (once they had digested TC). Now I don't want to give away too many secrets but it's just possible the plan was to then turn on Ermor, after Jotun and Pythium were reduced

But it all went wrong due to two factors. One was Jotun's type of defense and the other was the change of ownership of R'leyh.

Jotun did not try and defend all his empire. He gave up many provinces without a fight which meant that although he got smaller he took little damage to his skrattis or other forces. So no significant reduction in mages, troops, expenditure of blood slaves or forts. Neither I nor R'leyh could do any permanent harm to him. In his inner core he had Gift of Health backing a large hoard of Vampires. It proved difficult for myself or R'lyeh to do any permanent harm to his forces while we lost a lot of our own. It was only when Shin, Ulm and Ermor all joined that he started to crack (Pythium was slowly crushed by Ermor with I think Shin grabbing his last few territories).

Worse was to come as Jotun started putting up obnoxious globals. First was Illwinter. We could all have lived with that But it was followed by Burden of Time. Then Arcane Nexus. Then Astral Corruption. So we had Jotun - getting more powerful each turn and making himself so obnoxious he had to be taken down.

Now had he been a friendly talkative diplomat he may have talked us all round in to switching sides while he still had a decent stab of winning late on. His pretender was E/N so was not one of the obnoxious global casters who therefore may have been deemed expendable by him in return for peace. But he made it clear to me (at least) that he was not interested in diplomacy. NAPs and a bit of trading that was all he was prepared to do. It seemed to be a position driven by philosophy rather than game situation

During the war R'leyh quit after losing a large army and force of mages to a Jotun counterattack. The two may be unrelated of course We will never know.... Still Dimaz stepped in after a short pause. Now there was a clear long shot win strategy for R'lyeh. He needs 9 capitals. He has two and can fairly easily take and hold the three Island powers capitals as all the island nations are weak and very vulnerable to him. That is 5. He then just needs to seize four more. Not impossible with his teleportation / gateway abilities and so many capitals being on or close to the coast. And the situation of everyone fighting the by then dominant power's enemy rather than Ermor must have seemed stupid to him. And those obnoxious spells are less bad for R'lyeh. He can laugh at BoT. And Arcane nexus - even if he got no cut - would simply give gems to a power fighting his enemies. So I can see why Dimaz has played like he has. And he has been taking on Ermor pretty much singlehandedly.

But for the rest of us it slowed down the assault on Jotun just at the time his obnoxious globals were starting to bite. Further pushing back the time any switch to opposing Ermor could take place and forcing us all closer to Ermor. And to take up the slack the departing R'lyeh forces left, Ermor stepped in. And so he gained some more territories there too.

So the game has drifted to an Ermor win. The most likely outcome for some time. And I don't think anyone could say Wraith has not deserved it. He's fought well (and often) and done the diplomatic spade work.

Of course if people want to carry on I am happy too. It is difficult to muster much enthusiasm now in my one sided fight with R'lyeh but having held on in such a hopeless position, fighting hopeless wars, for so long, I am not going to quit here. But considering Ermor now owns the Nexus backed by quite a few gems Even a final crusade - for those of you who remember or care for such plans - now seems rather futile....
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  #10  
Old May 9th, 2011, 04:42 PM

PriestyMan PriestyMan is offline
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Default Re: GotM: Gardens of the Moon, vets, busy, 12/16 players left

All i want to know is how much *** kissing WL had to do to make the original Ryleh player build dozens of hammers and send all the items away. its become an IRC meme about games with WL. Me and Maer both looked at subbing and were shocked at what we saw. Not only was ermor clearly running away with the game,but somehow ryleh had no items.

i can't verify that he was sending things to Ermor, but i cant think of anyone else they would have gone too. and i doubt he made a dozen hammers and no other items

btw i dont mean to be offensive to WL, i'm just curious
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