Originally posted by Phoenix-D: And coding in gravity would be such a nightmare it makes my head hurt just thinking about it)
Well, having gravity would make no sense since the planets and moons aren't in orbit around anything. I don't see any reason to model gravitational effects. It might be nice to have a "Warning: Gravity Field Detected" message when you get close to a planet, just to give you a feel for when you are getting too close for comfort. But it's such a minor tweak I wouldn't want Aaron to lose any sleep over it.
Quote:
hint: count the number of planets Freeport has
Why would the number of planets make any difference in the code?