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  #21  
Old September 20th, 2003, 01:56 AM

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Default Re: Machaka-What are they?

they feel cool from your description. Thanks for this precious bit of infos.

Do you know if the old races have new units, or if units are changed? I'm not speaking of entries we saw in the Dom 2 progress page (regarding the Abysian blood mage e.g), but things dealing with for example Ulm, or Marignon? Where they perceived as a bit behind the other nations by Illwinter, or do they remain as they were?
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  #22  
Old September 20th, 2003, 05:29 AM
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Default Re: Machaka-What are they?

I didn't get to play DomI, so I'm not sure if this was part of it...
Scripting: Each 'commander' can have 5 'squads'. Squads can be a mixture of units, so it's really 5 seperate 'lines' under the commander. Not only can each commander be assigned a script, but also each squad can be assigned one independently of the others. These are 'set' scripts you choose from a menu.

In the same screen, you can also choose independent 'starting' positions of commanders and squads, in relation to others, instead of just starting the battle as one 'mass' group.

Bear in mind, you adjust these settings prior to a battle...you have no control over the battle once it starts. If a script doesn't apply to the unit(s), it will fall back on it's 'default' setting. So if you set your unit(s) to attack enemy archers, and there are none, they'll find something else to beat on Of course, you're going to check on what you're fighting, right
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  #23  
Old September 20th, 2003, 06:14 AM

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Default Re: Machaka-What are they?

Quote:
Originally posted by Kristoffer O:
Our beta testers help us decide what these issues are, but they have almost gone silent on the beta forum. This is probably a good sign.
Giraffe and Bird are just too busy editing text right now. When we get a break, we'll find some more nit-picky stuff for you to fix - just wait and see!

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  #24  
Old September 20th, 2003, 08:25 AM

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Default Re: Machaka-What are they?

The features you describe were already in Doms I, excepted this one

Quote:
Originally posted by Strider:
In the same screen, you can also choose independent 'starting' positions of commanders and squads, in relation to others, instead of just starting the battle as one 'mass' group.
pardom me, but could you explains again, how you use it, and what does it allows you to do? Also, if you are converging from several provinces, is it possible to see better how the 3+ armies will merge, when on the same battlefield.
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  #25  
Old September 20th, 2003, 07:38 PM
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Default Re: Machaka-What are they?

Huh? Dom I lets you place your men wherever you like. You can even put "that diseased limping guy with one eye" way out in front to get killed.



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  #26  
Old September 20th, 2003, 08:26 PM
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Default Re: Machaka-What are they?

Then it sounds the same (or at least similar) as in DomI...
If you attack from different provinces, all your squads/armies still begin in the same area 'facing' the enemy. (All battles are head-to-head only). The 'position' you can place your squad(s) are relative to all armies...if you place a squad from one commander to your right-front, then do the same for a squad from a different commander (even from a different province), then both squads will start the battle intermixed at the same position.

[ September 20, 2003, 19:29: Message edited by: Strider ]
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  #27  
Old September 21st, 2003, 09:15 PM

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Default Re: Machaka-What are they?

can you confirm that you can edit the script of several mages at once?

is the script limit is still limited to 5 spells?

Can a repeat be issued as standing order ?
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  #28  
Old September 21st, 2003, 09:30 PM

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Default Re: Machaka-What are they?

Quote:
Originally posted by Pocus:
can you confirm that you can edit the script of several mages at once?

is the script limit is still limited to 5 spells?

Can a repeat be issued as standing order ?
no

yes

no
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  #29  
Old September 21st, 2003, 09:44 PM
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Default Re: Machaka-What are they?

What are "monthly rituals"?
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  #30  
Old September 21st, 2003, 10:20 PM
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Default Re: Machaka-What are they?

It an order to commander (not combat order, but the one you can make on strategic map) to cast a ritual spell every month so you don't have to select same spell over and over again each turn. Its VERY helpful when you plan to make an army of summonings. It looks similar to ritual spell order but it will be carried out every month, not just next one.
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