.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #21  
Old March 3rd, 2004, 08:12 PM
Argitoth's Avatar

Argitoth Argitoth is offline
Lieutenant Colonel
 
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
Argitoth is on a distinguished road
Default Re: heroic heroes

C'tis heroes suck

The only one worth getting is Murmur the assassin.


But did anyone notice there are some non-national heroes, heroes anyone could get?
__________________
Composer, Sound Designer, www.elanhickler.com
Reply With Quote
  #22  
Old March 3rd, 2004, 08:24 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: heroic heroes

Aren't those "just" commanders that gotten from lucky events?
Reply With Quote
  #23  
Old March 3rd, 2004, 09:26 PM

SurvivalistMerc SurvivalistMerc is offline
Second Lieutenant
 
Join Date: Nov 2003
Posts: 419
Thanks: 0
Thanked 0 Times in 0 Posts
SurvivalistMerc is on a distinguished road
Default Re: heroic heroes

Good idea, Jaspar!

I'd love to see a heroic heroes mod. Then perhaps I would make a SM's scales mod to return luck/order balance to what it was pre-2.06 due to the enhancement of luck which would be brought about by heroic heroes.

C'tis was what I played around with a bit after Ulm. And yeah...those heroes suck rocks, too. With the possible exception of the shaman if you didn't put astral on your pretender and maybe the assassin. I still didn't find any of them so grand that I was particularly excited when I found them.

Contrast that with R'lyeh heroes.

I know that different nations have different strengths and weaknesses. And that is to be expected. I'm just not convinced that how good the heroes are overall needs to be one of the differences. And that's why I like your proposed heroic heroes mod so much.
Reply With Quote
  #24  
Old March 3rd, 2004, 09:39 PM

Guest
 
Posts: n/a
Default Re: heroic heroes

I have been working on one, including flavor text. If anyone wants to toss me some ideas for their favorite nation/theme, go ahead (Note: I would just be adjusting the base hero unit, not changing anything else)
Reply With Quote
  #25  
Old March 4th, 2004, 12:45 AM

Zurai Zurai is offline
Corporal
 
Join Date: Feb 2004
Posts: 96
Thanks: 0
Thanked 0 Times in 0 Posts
Zurai is on a distinguished road
Default Re: heroic heroes

Man's heroes (at least the ones I've seen for Last of the Tuatha) are all just slightly improved commanders as well. They're also apparantly identical to the default theme heroes, which sucks because they don't really fit.
Reply With Quote
  #26  
Old March 4th, 2004, 01:13 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: heroic heroes

Sounds good for a mod, which I would play with sometimes.

I do like the existing system, though. Some of the heroes are very good already (some of the Mictlani ones, for example). One of the things I like about Dominions is that characters are at appropriate power levels (compared to HOMM or other D&D-based RPG's where any hero is a super-hero able to bounce swords with his experience points, etc). Another thing I like is that even regular commanders or even inappropriate character types can become heroes through game events (like my cursed indie priest who won the deathmatch and became a supercombattant) - if the heroes generated by luck were much better, this would reduce the hero potential of everyone else by comparison. I like that some characters become heroic but only rarely through the HoF, experience, empowerment, magic items, etc. I also like that there is imbalance between the nations in parallel areas, heroes being one of them. Personally, I really like my Ulm heroes, partly because of the healing ability.

I'd still have fun trying a superhero mod.

It'd be nice if we could mod in new heroes rather than replacing the old ones, and if the themes could have different heroes.

PvK
Reply With Quote
  #27  
Old March 4th, 2004, 01:27 AM
Uh-Nu-Buh's Avatar

Uh-Nu-Buh Uh-Nu-Buh is offline
Sergeant
 
Join Date: Jan 2004
Location: athens, georgia
Posts: 274
Thanks: 0
Thanked 1 Time in 1 Post
Uh-Nu-Buh is on a distinguished road
Default Re: heroic heroes

I like the idea. Here are some Mythoses/heroes that come to mind:

Greeks
--achilles--prot 30 without armor, att/def 20/20
--hercules--st30, has the lion skin armor that gives him invulnerability (robe of invulnerability), att/def 13/13, uses no weapons except his fist?
--charon the centaur (?)--precision of 20
--Perseus maybe
--Theseus maybe--has the aegis shield, ultra-sharp sword, can fly (shoes of hermes)

Romans:
Romulus--some type of werewolf? animal awe?
Remus--some type of werewolf? animal awe?
Caesar--huge standard, awe, amazing leadership, poisoned dagger (irony)
Nero--demonic, seduce,

Mid East/Far East (kind've)
Gilgamesh--immortal, st 20, att/def 15/15
Enkidu--same as above (twins)
Alexander the Great--phalanx, cataphracti, leadership, awe, knot-cutting, elite knitting
Genghis Khan--give him elite light cavalry, elite mounted archers, etc.
Kublai Khan--a special castle that has uniquely powerful resource and taxation powers, lots of extra income from "trade" somehow

Celtic/Irish/British
Kukullain Himself--boulder throwing like Jotun
Cuiccal--spear man
Taliesin the bard
Taran Pigkeeper
Dalben the sorceror
Beowulf
Arthur Pendragon
Merlin

Lots more out there. Hindu; Mesopotamian; Early Babylonian; the old Hebrew Heroes; the Roman generals; Carthage (Hannibal and his elephants); Sumerian monsters and heroes were endless....
__________________
--Uh-Nu-Buh, Fire/Death
Reply With Quote
  #28  
Old March 4th, 2004, 01:31 AM
Uh-Nu-Buh's Avatar

Uh-Nu-Buh Uh-Nu-Buh is offline
Sergeant
 
Join Date: Jan 2004
Location: athens, georgia
Posts: 274
Thanks: 0
Thanked 1 Time in 1 Post
Uh-Nu-Buh is on a distinguished road
Default Re: heroic heroes

Oh man, showing my total geekiness. Think of all the comic-book heroes you could implement? Now THAT would be a challenge. The Fantastic Four--how would you do Reed Richards? The Human Torch would be easy--flying, fire of 3, high fire aura.... Anyways.
__________________
--Uh-Nu-Buh, Fire/Death
Reply With Quote
  #29  
Old March 4th, 2004, 01:45 AM

Zurai Zurai is offline
Corporal
 
Join Date: Feb 2004
Posts: 96
Thanks: 0
Thanked 0 Times in 0 Posts
Zurai is on a distinguished road
Default Re: heroic heroes

Quote:
Originally posted by PvK:
It'd be nice if the themes could have different heroes.

PvK
I'm fairly certain there are theme-specific heroes; I know Black Forest Ulm has several that refer specifically to Black Forest flavor text.
Reply With Quote
  #30  
Old March 4th, 2004, 01:47 AM

Member 4148 Member 4148 is offline
Private
 
Join Date: Jun 2003
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
Member 4148 is on a distinguished road
Default Re: heroic heroes

Quote:
Originally posted by Uh-Nu-Buh:
how would you do Reed Richards?
he techno-wizard, good research, high defense (attacks oftem bounce, or miss as he stretch aside), new weapon (if you can) stretchy hand - like fist, oly reelly long
__________________
<img src=http://www.danasoft.com/sig/ alt= - /]
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:22 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.