|
|
|
|
|
March 11th, 2004, 07:46 PM
|
|
Major General
|
|
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
|
|
Re: So what is Pythium\'s weakness?
Philosopher's a Golden Era-specific unit, from the Akademia magic site. That same site also allows you to recruit stealth+0 Sceptics for tearing down dominion (including yours!).
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
|
March 12th, 2004, 01:15 AM
|
First Lieutenant
|
|
Join Date: Mar 2004
Location: Seattle
Posts: 771
Thanks: 0
Thanked 3 Times in 2 Posts
|
|
Re: So what is Pythium\'s weakness?
But if you go golden era you lose two of your principle advanatges: great mages and elephants. You also lose the very efficient Hypaspist. In return you get ... uhm ... a good research and some flying units.
Uhm. Ok.
So maybe I can sort of out research him with this setup, but uhm I have no casters. That's worth something I guess. I just don't know what.
I'll stick with plain vanilla Arco, thanks.
|
March 12th, 2004, 02:29 AM
|
|
General
|
|
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
|
|
Re: So what is Pythium\'s weakness?
Quote:
Originally posted by Huzurdaddi:
But if you go golden era you lose two of your principle advanatges: great mages and elephants.
|
I suggest you look more closely. You still have mystics.
|
March 12th, 2004, 05:38 PM
|
|
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: So what is Pythium\'s weakness?
Pythium is a very well-balanced nation, due to it's strong and reasonably versatile mages, it's solid principes, and having the option of going w/ a bless effects unit or w/ giant poisonous monsters.
However, if it has a weakness I would say it is its slower early expansion. Principes by themselves are not that optimal at taking out independents, esp. w/ high indep settings. As well, it takes a while for it to ramp up magery to any sort of potent threat. Arcos elephants help it quite a bit in the early game expansion, thus hopefully giving it a moderate economic edge for the mid-game.
However, Pythium can deal w/ this (if it doesn't go for super vestals) by getting a strong fighting pretender. But those tend to rack up afflictions, as opposed to an Arcos SC, and become less valuable as the game progresses.
|
March 13th, 2004, 01:43 AM
|
Major General
|
|
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: So what is Pythium\'s weakness?
One thing I like about Golden Age Arco a lot is the Skeptic. It's fun to tear down other people's dominion, especially when it is an especially dangerous one like Carrion Woods or either of the two toxic Ermor themes.
|
March 13th, 2004, 02:13 AM
|
|
Re: So what is Pythium\'s weakness?
Uhm. Pythium expands as fast as a Elephant nation. Principes along with Theurg/Arch-Theurgs with their javelins and tower shields make for strong expanders that have good reinforcement capability because of the Stratmove of 2, the only thing they are not good at taking out are HCav/Knights, which is just fine.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|