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  #21  
Old June 12th, 2005, 04:30 AM

Kevin Arisa Kevin Arisa is offline
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Default Re: Any interest in an Eclipse Mod game at PBW?

I suppose someone could do that. But why would someone take all of them? I cant think of any race that would actually have the use of ALL of these technologies at once. It would make no sense for someone to select them all. It's absurd.
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  #22  
Old June 12th, 2005, 04:45 AM
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Default Re: Any interest in an Eclipse Mod game at PBW?

To leave open the possibilities to counter any enemy strategy? To confuse the enemy so that he doesn't know what he's up against?
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  #23  
Old June 12th, 2005, 05:01 AM
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Default Re: Any interest in an Eclipse Mod game at PBW?

Because there is absolutely no incentive not to take all of them. You lose nothing by selecting all traits. You have more strategic options available, as Ekolis said. You obscure any traits you have at the end of the list due to only showing 2 and a half rows of traits. It is not absurd at all when there is no possible bad effect from taking all of the 0 point racial tech traits. So what if you might not ever research most of the techs they allow? You don't research many of the techs in the tech tree anyways. The question you should be asking is: why would someone not take all of them?
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  #24  
Old June 12th, 2005, 06:27 AM

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Default Re: Any interest in an Eclipse Mod game at PBW?

Well I guess it is because my friends and I usually roleplay in SE4. Therefore we take what the race is supposed to have and nothing else. If the temptation is too great for the average player to resist taking them all I guess I will have to add some sort of cost for them. I'll also have to go and rewrite all the AI general files and recreate the empire files to adjust for the added cost of technology. I REALLY didnt want to have to do all that, but oh well.
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  #25  
Old June 16th, 2005, 01:39 PM
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Default Re: Any interest in an Eclipse Mod game at PBW?

so, how is it going.
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  #26  
Old June 17th, 2005, 06:11 AM

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Default Re: Any interest in an Eclipse Mod game at PBW?

I have been a little busy so things have not been progressing as fast as I would like, but progress is being made. Reworking all the Empire files and AI General files is going to take far more work and effort than I feel up to doing at this time so the racial traits will remain as they are for now. I am focusing on finishing all the rebalancing and error fixing right now. It shouldnt be too much longer before the patch will be ready and we can start a PBW game.

If anyone has any more suggestions or ideas please post them soon. This could possibly be the last patch for the SE4 Eclispe Mod. I intend to get started on preliminary work for the SE5 Eclipse Mod as soon as I get more free time.
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  #27  
Old June 20th, 2005, 02:20 AM

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Default Re: Any interest in an Eclipse Mod game at PBW?

I am almost done. However, my gramma is in the hostpital because of a tumor in her head. So far they say it is benign but her age and health condition make solving the problem more complicated. Because of this my schedule is chaotic. I can no longer give an accurate time frame for the patch. I'll try to keep you all posted as I get stuff done, but no promises.
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  #28  
Old June 20th, 2005, 01:23 PM
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Default Re: Any interest in an Eclipse Mod game at PBW?

Wish your grandma the best for me!
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  #29  
Old June 20th, 2005, 02:29 PM
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Default Re: Any interest in an Eclipse Mod game at PBW?

Hope your grandma gets better.

Both of mine are dead. Fortunatly, they lived good, long lives, but I still miss them.
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  #30  
Old June 23rd, 2005, 09:44 PM

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Default Re: Any interest in an Eclipse Mod game at PBW?

I found time to do some in-game testing. So far everything looks good. I only have a few more things to test and then it should be ready. Sorry for all the delays.
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