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November 20th, 2006, 11:56 PM
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Major
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Join Date: Oct 2003
Location: Union, SC
Posts: 1,166
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Thanked 2 Times in 2 Posts
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Re: SE5 - 1.17 Patch Out
Thanks Romulus.
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Caduceus
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November 21st, 2006, 07:26 AM
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Second Lieutenant
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Join Date: Apr 2003
Location: England
Posts: 488
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Re: SE5 - 1.17 Patch Out
Quote:
Imperator Fyron said:
The only people that might frown would be suits at Strategy First, but who cares? If they'd just get enough bandwidth to make all this unnecessary already...
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I doubt SFi would care
Afterall, if we are getting it hosted elsewhere as a community, it saves them bandwidth, which saves them money
Which is, of course, a big argument for them sorting out mirrors with servers like FileFront and what not
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November 22nd, 2006, 03:19 AM
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Sergeant
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Join Date: Jan 2003
Location: Southern California
Posts: 210
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Re: SE5 - 1.17 Patch Out
Looks like Aaron is hammering out those bugs at a good, steady pace...
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November 22nd, 2006, 10:46 AM
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Private
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Join Date: Nov 2006
Posts: 4
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Re: SE5 - 1.17 Patch Out
Do saved games from previous patches work?
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November 22nd, 2006, 11:21 AM
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Private
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Join Date: Oct 2006
Posts: 40
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Re: SE5 - 1.17 Patch Out
I installed 1.17 over 1.13. I was in the middle of a Balance Mod 0.97 game at the time, and when loading up after patching, my saved games were no longer listed. Maybe they were retrievable somewhere in the game folders, but I started a new game instead.
The official patches change such fundamental game logic that it's definitely the safest option to start a new game... otherwise like I had in the past you may find that you have extra crashes or bugs like inactive AI players that wouldn't occur if you'd started a new game.
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November 22nd, 2006, 12:13 PM
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Major
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Join Date: Oct 2003
Location: Union, SC
Posts: 1,166
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Re: SE5 - 1.17 Patch Out
Just dump saves and start over, that's 90% of the fun anyway.
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Caduceus
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November 22nd, 2006, 01:42 PM
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Colonel
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Join Date: Jan 2001
Posts: 1,661
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Re: SE5 - 1.17 Patch Out
I continued several games (standard and balance mod) without problems after the combined upgrade to 1.17 and balance mod 0.98.
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November 23rd, 2006, 03:26 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
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Re: SE5 - 1.17 Patch Out
sorry to ask a dumb question, but have the point defence been fixed yet (you know, all the ships in the fleet would fire on the first missle in range, then all subsequent missles got through)?
I only ask because I'm almost done the PhD, and I need to buy a game soon...
['DIT] Oh, and yahoo! Boarding parties are fixed. Is SJ remaking P&N?
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Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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November 23rd, 2006, 05:15 PM
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Private
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Join Date: Oct 2006
Posts: 26
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Re: SE5 - 1.17 Patch Out
Thanks Rdouglass i used getright to download the file and the programme found also your site
It took me around 5 mins to download and i was downloading from u at around 35 kb/sec. I live in Finland
Seeya
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November 23rd, 2006, 05:34 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: SE5 - 1.17 Patch Out
Using Getright is very rude to everyone else struggling with limited bandwidth availability... It's like installing a special pipe from the water main to your house during a huge drought.
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