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August 21st, 2007, 07:08 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Thanked 153 Times in 101 Posts
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Re: Badlands Greenskins - Warhammer Nation
Moving the whole sprite a pixel or two forward could help. The little jump makes it seem to actually move.
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August 21st, 2007, 07:39 AM
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Sergeant
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Join Date: Aug 2006
Location: Helsinki, Finland
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Re: Badlands Greenskins - Warhammer Nation
I actually did that already, but thanks for the tip.
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We can't stop here. This is bog beast country!
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August 21st, 2007, 08:05 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Badlands Greenskins - Warhammer Nation
Hard to tell when there's no dividing line between the squares. Good work, and good luck with the rest of them. I doubt I'll be able to offer as much advice for the next few weeks, though.
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August 21st, 2007, 12:37 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: country of stinky fromages
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Re: Badlands Greenskins - Warhammer Nation
For sure I wouldn't dare a remark before I could do at least half as good. I'm longing for a good Waagh.
I wish okiN will not get bored before having finished.(since I most probably would...)
May Gork and Mork assist you in your hard work.
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10 times more numerous, by nigth and backstabbing.
Senior member of the GLIN !
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August 21st, 2007, 02:07 PM
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Sergeant
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Join Date: Aug 2006
Location: Helsinki, Finland
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Re: Badlands Greenskins - Warhammer Nation
I've finished the boar boy. Here he is, mounted on a shrunken Fay boar.
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We can't stop here. This is bog beast country!
Last edited by lch; September 17th, 2008 at 10:21 AM..
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August 21st, 2007, 02:13 PM
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Colonel
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Join Date: Jun 2007
Location: Finland
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Re: Badlands Greenskins - Warhammer Nation
I'm no artist, but I like the look of the Boar boy.
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I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.
If you need to ask something about modding, you can contact me here.
See this thread for the latest info concerning my mods.
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August 21st, 2007, 02:24 PM
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General
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Join Date: Oct 2006
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Re: Badlands Greenskins - Warhammer Nation
I figured it was Finnish or a related language. Thanks for clearing that up for me, Endoperez. Your English is quite good-enough that I assumed it was your first language.
Question for okiN: Which stage of the artwork are you posting? The first presentation, or the results after comments?
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You've sailed off the edge of the map--here there be badgers!
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August 21st, 2007, 02:42 PM
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Sergeant
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Join Date: Aug 2006
Location: Helsinki, Finland
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Re: Dark Lands Greenskins - Warhammer Nation
I'm posting a basically finished sprite that is subject to change depending on comments.
As before, any comments, criticisms and suggestions are welcome.
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We can't stop here. This is bog beast country!
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August 22nd, 2007, 10:22 AM
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Sergeant
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Join Date: Aug 2006
Location: Helsinki, Finland
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Re: Dark Lands Greenskins - Warhammer Nation
There's the arrer boy done.
__________________
We can't stop here. This is bog beast country!
Last edited by lch; September 17th, 2008 at 10:20 AM..
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August 22nd, 2007, 11:59 AM
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Second Lieutenant
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Join Date: Jul 2007
Location: country of stinky fromages
Posts: 564
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Re: Dark Lands Greenskins - Warhammer Nation
I finally will make a comment : I think you could make your weapons look more brutal and orcish, to make yourself an idea, you could look at the sprites of the black moon mod (you'll find it in the 11 nations mod).
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Senior member of the GLIN !
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