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February 25th, 2010, 10:26 PM
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Corporal
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Join Date: Feb 2008
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Re: Magic Path Booster Guide
awesome post, i learned so much in this post and also cleared up some things i had questions about , great stuff keep it up!!
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March 5th, 2010, 12:06 AM
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BANNED USER
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Join Date: May 2004
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Re: Magic Path Booster Guide
It would be useful to add sections on getting holy casters, as well as holy undead casters.
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March 5th, 2010, 12:58 PM
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Second Lieutenant
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Location: Durham, NC
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Re: Magic Path Booster Guide
I would be all for adding a section on holy and unholy magic to the guide, but to be perfectly honest I don't know that much about it. There is a way to stack holy magic by getting a hall of fame prophet killed, reanimating him and then making him your prophet again, right? What other tricks are there? What else would go in the guide other than the few items that boost holy?
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March 5th, 2010, 03:37 PM
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BANNED USER
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Re: Magic Path Booster Guide
well for example mound fiend is an H3 holy.
There are a lot of nation specific holy casters, as well as demon holy casters mandalahs, drakini's etc.
There are sites that allow the recruiting of H2 priests. quite a lot actually.
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March 5th, 2010, 04:49 PM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
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Re: Magic Path Booster Guide
Quote:
Originally Posted by chrispedersen
It would be useful to add sections on getting holy casters, as well as holy undead casters.
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As a starter: 2 artifacts add +1 holy:
Sword of Justice (2h, F3S3 required);
Sword of Injuctice (1h, D4 required).
Also, Crystal Shield adds +1 holy for mage/priests for battlefield use only. As it's basically Power of the Spheres spell, the spell can be also useful if your priest is Astral mage.
Communions/Sabbaths the same, if you either have Astral or Blood, respectively, or use Crystal Matrix.
Hall of Fame Mummy was mentioned.
Chris, what other tricks did you mean?
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March 5th, 2010, 07:38 PM
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BANNED USER
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Join Date: May 2004
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Re: Magic Path Booster Guide
I don't have a lot of details, here either. I would think the jade knife might deserve a mention.
I know that Bogarus has numerous holy summons. Marignon's seraph, and one other. Lanka has at least one, Mictlan has three doesn't it, most of which are undead / demons?
The chayot is a holy 4, as are the grigori (I think) Spenta's are generally holy 3 - 4.
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March 5th, 2010, 10:27 PM
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General
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Join Date: Mar 2007
Location: Japan
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Re: Magic Path Booster Guide
Mound Fiends (and Telestic Animates) have H2, not H3.
Wrana's comment about the Crystal Shield needs some claification: "mage/priest" means that a vanilla H priest does not get boosted, you need at least 1 in another path.
There's a whole bunch of national H spells, I'm not sure if you want to enumerate all of them, since you didn't do that for the other paths.
Hidden in Sand gives you H2 Dust Priests. I can't remember if Hidden in Snow can also give priests.
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March 6th, 2010, 05:05 PM
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First Lieutenant
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Join Date: Jan 2010
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Re: Magic Path Booster Guide
there's also the holy communion, which helps boost holy level. yeah you either need an astral mage with at least H1(not sure which nations if any have them) or master+slave matrixes. but I guess communion boosting is a different topic, which fit more in Baalz's communion guide than in an item boosting guide, and well, not much use of a holy communion anyway besides making Banishment stronger...
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