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  #1  
Old November 11th, 2008, 03:25 PM
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Default Re: Cimmeria-Land of Darkness and Fog

Thanks! That's excellent, and although I probably won't use much of it for Cimmeria itself (The weapon names are particularly useful to me, however). I may use quite a lot of it for a possible Middle Era Nation based on Thrace-Dacia/Gete, that would then be the ME for Cimmeria. I've especially wanted to feature the Rhomphaia in Dom3, and this looks like an excellent opportunity.

Cimmeria-for better or worse-is atleast 50% pulp fantasy. I've shoehorned in some historical elements and speculation, but it's at it's heart a tribute to Robert E Howard, and I'm going to stick to that for the EA. But for the MA, I'd love to carry the history through, especially of Thrace, which has always fascinated me.
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Old November 11th, 2008, 07:02 PM
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Default Re: Cimmeria-Land of Darkness and Fog

Just for the sake of first impressions, I'll jot some notes down on a Cimmerian/Thracian Middle Era, based on your database:

First of all, it will feature a large amount of berserkers, who themselves will be better equipped than the "average" berserker unit, and several stealthy units. I'll also decide, for thematic reasons, that the Ordes are somehow related, or atleast similar, to the Van, and give them a Capital only Glamour unit. They'll be the only non-human recruit, and won't be sacred.

Doryphoro-Dacian militia, armed with spear, round shield, javelins.
Triballoi-well equipped berserkers, armed with longsword, javelins, round shield, leather armour.
Pelekuphoroi-bushwhackers, armed with bronze axe, scalemail, round shield. Stealthy (5)
Epilektoi-elite melee, armed with studded leather, longsword, javelins, Thracian helmet.

Prodromoi-Medium calvalry armed with light lance, round shield, sica.
Pylakes Daoi-mounted berserkers (I don't think we've seen mounted berserkers before, in the game)
Hippotoxotai-Elite Horse-archers armed with shortsword, composite bow. Unarmoured. 16 morale, berserk (0), Stealth (0)

Komatai-Sacred, armed with large shield, leather armour, javelins, and a sica, which will do 3 damage, and be armour-piercing. Stealth (0). No helmet.
Drapanai-Sacred, Berserk (2), armed with the Falx, which will be armour-piercing, and do 6 points of damage. No armour.
Rhomphaiaphoroi-Sacred, equipped with the two-handed Rhomphaia, plus a small shield, and a full suit of chainmail. The Rhomphaia will be armour-piercing, and do fully 9 points of damage.
Absolutely elite human soldiers, close to the Emerald Guard in terms of stats. Lots and lots of resources for these guys, though.

Sphendonetai-Slingers with small shields and shortswords.
Toxotai-Archers armed with composite bow, spear, 12 Morale, and Stealth (5)
Agrianai-Elite archers, armed with composite bow, studded leather, and longsword. Prec 11. Morale 13. Stealth (5)

Ktistai-Capital Only, Calvalry, Sacred, armed with composite bow, falx, chainmail, Thracian helmet.
Ischyroi Orditon-Capital Only, Glamour, Stealth (0), armed with sica, chainmail, Thracian helmet

Now ofcourse, these could all change a lot, in creating a mod, but it's a good basis for an original human Middle Era Nation, I think.
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Old September 28th, 2009, 08:57 PM
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Default Re: Cimmeria-Land of Darkness and Fog

Quick bump because I just added 5 sprites to these guys. Usually, when I have as many done as I have now for a Nation, I start to pick up speed on sprite completion. Hopefully, that will happen here in the next few weeks.

By the way, I realize there's going to be some scaling issues with my sprites. As soon as I'm physically able to playtest my mod Nations, I'll start working on those, and also on resolving some of the other art issues that will doubtless present themselves.
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Old September 30th, 2009, 12:19 AM
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Default Re: Cimmeria-Land of Darkness and Fog

It looks like this has proven to be true: I redid the artwork on many of these units, and also added many more sprites. It's not done yet, but it's definitely coming along at a much faster rate of progress.
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Old October 2nd, 2010, 11:06 PM
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Default Re: Cimmeria-Land of Darkness and Fog

Now that I have a new computer, and have had enough time to get it working the way I want it to, I've gone back and looked at my old mods, to see about getting them into atleast working order.

Cimmeria's the first one to achieve "semi-playable" status. It loads properly. All the units and most of the weapons/armour are in the .dm.
Nothing is balanced, though, and very few of the sprites are properly assigned (so it won't work right yet for you, unless you assign some).

But it does work, so that's something, and getting it polished at this point is only a matter of a few weekends.
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