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  #1  
Old December 18th, 2008, 10:27 AM
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Default Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !

Thanks yet again.

Still amazed at the changes you guys are able to make.
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  #2  
Old December 18th, 2008, 01:06 PM
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Default Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !

Thanks for your effords to make this game always better.
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  #3  
Old December 22nd, 2008, 10:17 AM
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Default Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !

The MBT patch won't be ready unit at least the end of the winter.

Don
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  #4  
Old December 25th, 2008, 03:51 AM
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Default Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !

Installed the upgrade,a question though.
I've been on a long campaign as US vs AI.
After 11/43 it is possible to get Sikorsky copters.
What a pleasent surprise,and even better you can load 1 man{sniper} onboard.

Was that added new in the recent upgrade or was copters always availible after 11/43 before the upgrade?

Sorry if this seems like dumb question just thought i'd ask.
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  #5  
Old December 26th, 2008, 11:45 AM
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Default Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !

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Originally Posted by gila View Post
Installed the upgrade,a question though.
I've been on a long campaign as US vs AI.
After 11/43 it is possible to get Sikorsky copters.
What a pleasent surprise,and even better you can load 1 man{sniper} onboard.

Was that added new in the recent upgrade or was copters always availible after 11/43 before the upgrade?

Sorry if this seems like dumb question just thought i'd ask.

Yes, it's been available that date for years.

Don
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  #6  
Old December 27th, 2008, 06:11 AM
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Default Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !

Thanks, Don and Andy, for the hard work on this upgrade.
The highlight of unit designation - AWESOME!
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  #7  
Old December 25th, 2008, 10:32 PM

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Default Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !

Thanks for the new patch!

And about smoke ammo, how the game decided the # of smoke ammo for each tank? For my experience, it seems that x0 unit tends to have smoke ammo while others not likely. Does the # of smoke discharger play any role in it?
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  #8  
Old December 26th, 2008, 04:36 AM

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Default Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !

Thanks Don & Andy! Great patch.
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  #9  
Old January 8th, 2009, 10:06 AM
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Default Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !

That nice but it's not AMMO to the game in the same way HE and AP are.

OK?

Don
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  #10  
Old January 13th, 2009, 12:43 AM

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Default Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !

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10) The delay for adjusting the fall of shot for both on and off map artillery landing out of the observing units line of sight has been increased and in most cases now means only one adjustment can be made without delaying the next fall of shot an extra turn.
So, this is only for the arty being called by the unit without the direct LOS? Does this improves as your units (both observers and the arty) become more experienced?

And talking about observers, does the "experience" rating mean much? I found that "artillery" rating is much more important for the reduction in delays...
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