|
|
|
|
| Notices |
Do you own this game? Write a review and let others know how you like it.
|
 |
|

December 18th, 2008, 10:27 AM
|
 |
Sergeant
|
|
Join Date: Jun 2005
Location: Arizona West Coast
Posts: 260
Thanks: 1
Thanked 1 Time in 1 Post
|
|
Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !
Thanks yet again.
Still amazed at the changes you guys are able to make.
|

December 18th, 2008, 01:06 PM
|
 |
Private
|
|
Join Date: Nov 2008
Posts: 23
Thanks: 1
Thanked 4 Times in 2 Posts
|
|
Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !
Thanks for your effords to make this game always better.
__________________
|

December 22nd, 2008, 10:17 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,723
Thanks: 4,171
Thanked 5,972 Times in 2,930 Posts
|
|
Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !
The MBT patch won't be ready unit at least the end of the winter.
Don
|
|
The Following User Says Thank You to DRG For This Useful Post:
|
|

December 25th, 2008, 03:51 AM
|
 |
Captain
|
|
Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
|
|
Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !
Installed the upgrade,a question though.
I've been on a long campaign as US vs AI.
After 11/43 it is possible to get Sikorsky copters.
What a pleasent surprise,and even better you can load 1 man{sniper} onboard.
Was that added new in the recent upgrade or was copters always availible after 11/43 before the upgrade?
Sorry if this seems like dumb question just thought i'd ask.

|

December 26th, 2008, 11:45 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,723
Thanks: 4,171
Thanked 5,972 Times in 2,930 Posts
|
|
Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !
Quote:
Originally Posted by gila
Installed the upgrade,a question though.
I've been on a long campaign as US vs AI.
After 11/43 it is possible to get Sikorsky copters.
What a pleasent surprise,and even better you can load 1 man{sniper} onboard.
Was that added new in the recent upgrade or was copters always availible after 11/43 before the upgrade?
Sorry if this seems like dumb question just thought i'd ask.

|
Yes, it's been available that date for years.
Don
|

December 27th, 2008, 06:11 AM
|
 |
Corporal
|
|
Join Date: Aug 2005
Posts: 58
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !
Thanks, Don and Andy, for the hard work on this upgrade.
The highlight of unit designation - AWESOME!
__________________
"There is nothing more exhilarating than to be shot at without result" - Sir Winston Churchill.
|

December 25th, 2008, 10:32 PM
|
|
Corporal
|
|
Join Date: Nov 2008
Posts: 56
Thanks: 11
Thanked 5 Times in 4 Posts
|
|
Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !
Thanks for the new patch!
And about smoke ammo, how the game decided the # of smoke ammo for each tank? For my experience, it seems that x0 unit tends to have smoke ammo while others not likely. Does the # of smoke discharger play any role in it?
__________________
Best Regards
Ironfist
|

December 26th, 2008, 04:36 AM
|
|
Second Lieutenant
|
|
Join Date: Jun 2005
Posts: 570
Thanks: 2
Thanked 30 Times in 28 Posts
|
|
Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !
Thanks Don & Andy! Great patch  .
|

January 8th, 2009, 10:06 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,723
Thanks: 4,171
Thanked 5,972 Times in 2,930 Posts
|
|
Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !
That nice but it's not AMMO to the game in the same way HE and AP are.
OK?
Don
|

January 13th, 2009, 12:43 AM
|
|
Private
|
|
Join Date: Aug 2008
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !
Quote:
Originally Posted by DRG
10) The delay for adjusting the fall of shot for both on and off map artillery landing out of the observing units line of sight has been increased and in most cases now means only one adjustment can be made without delaying the next fall of shot an extra turn.
|
So, this is only for the arty being called by the unit without the direct LOS? Does this improves as your units (both observers and the arty) become more experienced?
And talking about observers, does the "experience" rating mean much? I found that "artillery" rating is much more important for the reduction in delays...
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|