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  #21  
Old January 6th, 2009, 04:52 PM

rdonj rdonj is offline
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Default Re: Dominions 3000 - MP game

Quote:
Originally Posted by Aezeal View Post
Is misfortune that much of a problem? I can't really imagine why PD is so much weaker than in vanilla.. do you get to few units? because most nations have much more prot than vanilla etc.
It's not the PD's fault, it's the fault of the random indy attacks. They're just a lot stronger than in vanilla. Changing the PD to try and be able to fight off independants would make it way too strong against other players. It's just a good thing there are no space eel random attacks....

Also, I look forward to being crushed by someone of Calmon's reputation!
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  #22  
Old January 6th, 2009, 04:58 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 - MP game - 2-3 nations left

stronger than in vanilla? I've not changed a thing there.. wouldn't even know how.. it's been a while since I've been able to play more than just a test of specific stuff (I'm pretty much not playing dom 3 just modding when I have the time.. I'll probably be killed of first in this game)

what is so special about the random attacks.. do you get attacked by other stuff than barbs? do you get attacked by dom 3 K creatures?

wait.. I did change something.. I've changed some pop types... that probably means I've changed some troops (must have but can't remember and can't bother to go look in my mod now) I seem to remember vaguely I've changed barbs...

ok just tell me what is it that attacks us now , if it's way to powerfull I'll just have to change something.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
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New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #23  
Old January 6th, 2009, 07:21 PM

rdonj rdonj is offline
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Default Re: Dominions 3000 - MP game - 2-3 nations left

You're right, it's the barbarians I'm thinking of. Instead of barbarians you get... SPACE TROLLS :O So instead of a 40 barbarian attack, you get 40 space trolls dashing into melee with your hapless guards, oh dear.
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  #24  
Old January 7th, 2009, 05:10 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 - MP game - 2-3 nations left

hehe maybe I need to change the unit numbers of blue aliens and spacetrolls then

40 trolls with 2 attacks, high strenght and HP ow and AP attack hehe.. you know I might just need to make them somewhat weaker...

Or I just give the weakest nations a better PD.. not dragons though..maybe a lil, but they aren't a PD race.... but R'lyeh might just get a lil better PD.. once
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #25  
Old January 7th, 2009, 05:55 PM

rdonj rdonj is offline
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Default Re: Dominions 3000 - MP game - 2-3 nations left

Be very careful about increasing the PD, if you make it too strong it will be really hard to take provinces since money is a lot rarer in space.
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  #26  
Old January 8th, 2009, 05:13 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 - MP game - 2-3 nations left

hmm true true we'll play first anyway... there where small things I needed to change in this or the other thread and I'll do before we start.. can't remember what it was exactly.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #27  
Old January 9th, 2009, 05:11 AM

calmon calmon is offline
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Default Re: Dominions 3000 - MP game - 2-3 nations left

Ok np with changes, but please take a new version id for your changes so we can be sure that everyone uses the correct version and don't have different battleoutcomes, etc, in the game.
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  #28  
Old January 9th, 2009, 06:21 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 - MP game - 2-3 nations left

Rdonj, I've changed the dragons, AP claws all around, higher dmg for the fvenom dragon, lower gems for summons of level 5, air 2 on stargazer (lowered research bonus with one so he only gets one extra rp)

where there other things you wanted me to change before the start of the MP game?

Calmo: I'll make the version we play on 0.77
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #29  
Old January 9th, 2009, 07:44 PM

rdonj rdonj is offline
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Default Re: Dominions 3000 - MP game - 2-3 nations left

That sounds about right, I don't remember anything else I suggested be changed.
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  #30  
Old January 10th, 2009, 06:46 AM

rdonj rdonj is offline
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Default Re: Dominions 3000 - MP game - 2-3 nations left

Oh I just remembered, there was that thing with space krakens being called predator aliens. You get that fixed yet?
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