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January 19th, 2009, 04:13 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: Space Empires V post-mortem
The one thing that above all else that turned me off to playing SE V is that it failed to inspire me.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 20th, 2009, 04:49 PM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: Space Empires V post-mortem
Quote:
Originally Posted by Atrocities
The one thing that above all else that turned me off to playing SE V is that it failed to inspire me.
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Exactly.
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For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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January 23rd, 2009, 03:47 PM
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Captain
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Join Date: Sep 2005
Location: Woodland,CA
Posts: 918
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Re: Space Empires V post-mortem
Quote:
Originally Posted by Fyron
Quote:
Originally Posted by Gandalf Parker
Id much rather have had the more moddable version.
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Not entirely sure what that means, but SE5 is much more moddable than SE4. Formula-based data files, a scripting language for AI and events, etc. It's just much more painful to play.
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That's a sad truth. It's very moddable, but certainly a nuisance to play. The poor playability is what's a killer.
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January 23rd, 2009, 04:11 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Space Empires V post-mortem
I think for a lot of SE4 players there is a threshold of playing time that has to be invested in SE5 before they become efficient enough to make the game enjoyable. Once they reach that level, they start figuring out all the small nuggets of info and shortcuts that SE5 makes available which alleviate a lot of the turn-to-turn management that SE4 has.
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January 23rd, 2009, 04:19 PM
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Captain
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Join Date: Sep 2005
Location: Woodland,CA
Posts: 918
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Re: Space Empires V post-mortem
I don't know about that. SE4 grabbed me right out of the box, and kept my attention every since.
SE5 just never worked for me, and still has nothing to hold my interest.
There's just a certain combination in SE4 that worked, a combination that for me just never materialized in SE5.
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