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  #1  
Old April 29th, 2009, 11:30 AM

MaxEffect MaxEffect is offline
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Default Re: OT: The might of Pen & Paper

A favorite roleyplaying game of mine is Exalted.

It's a bit funny, I wouldn't want to translate Exalted into its settign as much as I would want to translate Exalted into Dominions 3.
Perhaps it will become a pet project for me, but I get just thinking of how much work it would be
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Old April 27th, 2009, 11:59 AM

atul atul is offline
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Default Re: OT: The might of Pen & Paper

Cyberpunk was great at its time but it grew old a bit too fast. It's the year 2020, you can buy NMT cell phones, and with an extra cost even one that actually fits into your pocket! Yay. But guess future prediction isn't easy.

They published an updated version a year or two ago, but I got the feeling editors were lazy updating it. Capoeira for instance is still "obscure martial art" that can fool people who generally have never seen it. Right. Just go into a park on summer... Too bad, it was a fun setting and easy&fast system. Though quite gritty, headshot kills at 4 pt damage and heavy pistol does 4d6. Feeling lucky, punk?

Oh, and speaking of games that got old fast, Twilight 2000 anyone? Already on year 13 of WW3, we are.
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Old April 29th, 2009, 03:06 PM

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Default Re: OT: The might of Pen & Paper

Exalted is really very good indeed. I am very impressed by it. People should read it! As with most White Wolf books, they are pretty good to read even if you never play (that is why I have about 50 white wolf books and never expected to play, although I did start recently when a role-playing friend moved nearby).
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Old April 29th, 2009, 08:16 PM
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Wrana Wrana is offline
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Default Re: OT: The might of Pen & Paper

One thing about RPG adaptation of Dominions. There should be a number of non-combat spells which weren't included in the game. What was mentioned ingame are enchantments which allow Vans and illusionists to pass in enemy lands unnoticed and those which allow Nature mages to produce supplies. I remind about them because there are systems which sorely lack non-combat applications of magic. On the other hand, a "magical umbrella" in Warhammer RPG can make non-mages green with envy!
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