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  #1  
Old December 27th, 2009, 03:07 PM

LumenPlacidum LumenPlacidum is offline
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Default Re: RAFT - Late Age (preliminary planning and recruitment)

Well, don't forget that someone who's already playing in the game can't take a turn for someone else because of the CD-Key conflict thing. Unless, I guess, you send them your key and they switch keys to take your turn, then switch back.

Sorry for not having been updating for a couple days; been at family gatherings for the holidays. We still need some experienced players! Please, mention the game to people who you think can handle the teams!
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  #2  
Old December 27th, 2009, 03:59 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: RAFT - Late Age (preliminary planning and recruitment)

Count me in. It has been at least a year since I have last played but I am experienced enough to lead a team.
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  #3  
Old December 27th, 2009, 06:47 PM

Grijalva
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Default Re: RAFT - Late Age (preliminary planning and recruitment)

yeah, I'm definitely in this for the long haul, but I may not be experienced enough to formulate strategies for a whole team, especially when it comes to endgame.
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  #4  
Old December 28th, 2009, 05:56 AM
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Default Re: RAFT - Late Age (preliminary planning and recruitment)

Hey everyone, after settling some RL issues, I'd like to get involved in Dominions again, and a team game sounds great

While I've played some MP games, I definitely wouldn't count me as an "experienced" or "skilled" player(I've actually never managed to get to endgame in MP), so I don't think you should count me as a team leader.
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  #5  
Old December 28th, 2009, 10:10 AM

Grijalva
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Default Re: RAFT - Late Age (preliminary planning and recruitment)

hey guys, I'm going to be offline for a few days (until wednesday) so if we need to get going on this game I'll be back then...
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  #6  
Old December 28th, 2009, 11:37 AM
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Default Re: RAFT - Late Age (preliminary planning and recruitment)

If recruitment is still open, I would like to join.

I am not new, but I am not exactly a very experienced vet.
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  #7  
Old December 28th, 2009, 06:43 PM
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DrPraetorious DrPraetorious is offline
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Default Re: RAFT - Late Age (preliminary planning and recruitment)

I'll take a slot if there is one free. I can certainly play turns but may not be able to chat extensively as I'm going to be traveling some.
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Old December 28th, 2009, 07:12 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: RAFT - Late Age (preliminary planning and recruitment)

It seems like we now have enough experienced players to form the teams. I am looking forward to find out which nation I will be playing.

And for names that I recognize from when I played before, hello again Baalz, FAJ, and Dr P.
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  #9  
Old December 28th, 2009, 07:39 PM
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DrPraetorious DrPraetorious is offline
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Default Re: RAFT - Late Age (preliminary planning and recruitment)

Oh, in terms of experience level - I am older than fear, I gibber and meep unspeakable blasphmies beyond the spheres, before ripping the veil of your reality casually aside to destroy you with indifference and contempt.
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  #10  
Old December 29th, 2009, 03:27 AM

LumenPlacidum LumenPlacidum is offline
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Default Re: RAFT - Late Age (preliminary planning and recruitment)

First, Amonchakad, I'm sorry but we have enough players who were not team leaders. If it should come to pass that anyone doesn't pull through from their initial entry, then you'll get first shot at their spot.

With FAJ, we have 6 people who are team leaders (Baalz, Fantomen, FAJ, Grijalva, Kojusoki, and Sir_Dr_D). Very sorry, Dr. Praetorious. Again, if anyone doesn't pull through in their commitment for the game, I'd love to have you aboard as a team leader.

In both cases, if there's anyone who isn't sure that they really want to do this, then say so now, because either person would, I'm sure, be happy to take your spot.

The players list is:
Leaders:
Baalz
Fantomen
FAJ
Grijalva
Kojusoki
Sir_Dr_D

Other players:
Agusti
Alpine Joe
Cidi
Dark Kitty
Krauser
LumenPlacidum
LupusFatalis
Morpf
qui
Septimius Severus
Skor
Viajero

If there are any people who have specific teammate preferences, please let me know. This is one of the not-necessarily-random parts of the game's construction. If you have no preference, then you will be placed with others in an attempt to balance out some of your experience.

With regards to the map choice, I've been generating random maps with ParadoxHarbinger's wrapping map generator, looking for ones that have acceptable distributions of terrain. If anyone has any suggestions for a good 3-person-team map that could be moderately balanced, then please make your suggestions. Once teams are selected, then I will send out the random nations to everyone. I will assume that there are no particular objections to any LA nations.

I would like any team preferences to be in by Wednesday evening. I will form the teams late on Wednesday and send out nation assignments to your teams. You will have time to select a build for your god and communicate with your team while we make our final decisions on the map. I want the game to open on Friday night.
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