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  #1  
Old September 27th, 2011, 01:58 PM

Immaculate Immaculate is offline
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Default Re: Morla MA noob game (running)

I like this hypothesizing- for a newb game i think its good and can help us learn the ropes a bit.

EDIT: I encourage everyone to take some screen shots and when things are safer to reveal (20 turns down the line?) we can post a few of the things we grappled with so everyone can learn a bit from each other.
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Old September 27th, 2011, 02:59 PM

Olm Olm is offline
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Default Re: Morla MA noob game (running)

Well, bards would normally be my business (and I guess some of you will get to know them by the end of this) but I like those reports. Keep up the work. When my Bards have reports from battles near and far I will add them.
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Old September 27th, 2011, 04:48 PM

triqui triqui is offline
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Default Re: Morla MA noob game (running)

Yes, I agree, this is good, specially in newbie games. This way we all learn about what other people do, and how to extrapolate data from the statistic graphs and hall of fame.
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Old September 27th, 2011, 11:12 PM

Immaculate Immaculate is offline
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Default Re: Morla MA noob game (running)

Ouch!
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Old September 27th, 2011, 11:40 PM

SpaceViking21 SpaceViking21 is offline
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Default Re: Morla MA noob game (running)

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Originally Posted by Immaculate View Post
Ouch!
Sad day for your expansion party. We will always remember them, as I'm not sure they will ever come out of our boots.
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Old September 27th, 2011, 11:54 PM

Immaculate Immaculate is offline
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Default Re: Morla MA noob game (running)

The bards are strangely quiet this turn- perhaps they mourn... as they await the construction of a human-sized violin.
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Old September 28th, 2011, 12:10 AM

SpaceViking21 SpaceViking21 is offline
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Default Re: Morla MA noob game (running)

In their place, unusually large bards will sing the song of the world.

The nation of Ermor seems to be reclaiming its holdings quite well in the wake of the cataclysm. Their faith in whatever tiny human god must be spurring them on. Good for them! On their heels are the mighty Jotnar of Jotunheim, and all of the other tiny humans are somewhere behind them.

The tiny humans of T'ien Ch'i are still leading in income. While some may speculate that this is due to hard work and perserverance, the Jotun know that it is because human coins are much tinier than giant coins, so as a result they have more of them. The Ulmish are right behind them, and the tiny humans of Man bring up 3rd place.

The Ulmish and Man nations are still leading the pack in terms of books. Not too much to say here that hasn't been said by inferior human bards.

Faith is strongest in the lands of Jotunheim, as King Harald's messages of peace, tolerance, and genoci...er...kittens have found much sway in the local populace. Ermor and Ulm are close behind.

In terms of army size, the Machakan nation is the clear winner, though they have been tapering off recently. Ermor, Man, and T'ien Ch'i are neck in neck for second, and Jotunheim follows them.

That is this month's report from the suspiciously large bards, I hope you all enjoyed the show.
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Old September 28th, 2011, 01:04 PM

shatner shatner is offline
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Default Re: Morla MA noob game (running)

The officials of the Imperial Bureaucracy of T'ien Ch'i have one small addition and related speculation they wish to humbly submit. Ermor has a very strong triple bless, having death-9 or death-10 (there is no visible difference between the two), astral-9 and earth-6 or earth-7 on their god. This blessing gives their Shadow Vestals (who are already ethereal and carrying magic spears) the death weapon bonus, +3 magic resistance, twist fate, +250% affliction chance and +3 reinvigoration. This will also give their sacred casters useful reinvigoration and make all of their damaging spells much more likely to cause afflictions (beware the death bless evocation caster).

Given Ermor's high dom spread, they might have an imprisoned or dormant pretender, a high dom and are recruiting a full compliment of shadow vestals a turn. With a priest to unholy bless them (normal blessing does not work on holy undead units) and a handful of towershield troops to distract archers, Ermor could expand very quickly and cheaply at the expense of having what must be truly awful scales (triple blesses are expensive). Very few indies can deal with ethereal troops (and the twist fate would soak the first blow) and with their MR boosted to 18, the Shadow Vestals will be very resistant to priests spamming banishment.
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Old September 28th, 2011, 01:27 PM

SpaceViking21 SpaceViking21 is offline
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Default Re: Morla MA noob game (running)

Quote:
Originally Posted by shatner View Post
The officials of the Imperial Bureaucracy of T'ien Ch'i have one small addition and related speculation they wish to humbly submit. Ermor has a very strong triple bless, having death-9 or death-10 (there is no visible difference between the two), astral-9 and earth-6 or earth-7 on their god. This blessing gives their Shadow Vestals (who are already ethereal and carrying magic spears) the death weapon bonus, +3 magic resistance, twist fate, +250% affliction chance and +3 reinvigoration. This will also give their sacred casters useful reinvigoration and make all of their damaging spells much more likely to cause afflictions (beware the death bless evocation caster).

Given Ermor's high dom spread, they might have an imprisoned or dormant pretender, a high dom and are recruiting a full compliment of shadow vestals a turn. With a priest to unholy bless them (normal blessing does not work on holy undead units) and a handful of towershield troops to distract archers, Ermor could expand very quickly and cheaply at the expense of having what must be truly awful scales (triple blesses are expensive). Very few indies can deal with ethereal troops (and the twist fate would soak the first blow) and with their MR boosted to 18, the Shadow Vestals will be very resistant to priests spamming banishment.
This seems like kind of a strange choice, considering that Vestals are Cap-only. While he's going to be totally rocking the early game, as the game goes on he'll be forced to rely on them less and less, and his scales will catch up with him as well. I'll talk more about implications of this once we enter the midgame, as i'd rather not cause problems at the moment.
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Old September 29th, 2011, 05:11 AM

triqui triqui is offline
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Default Re: Morla MA noob game (running)

Well, that's true. However, as Tien Chi's buroucrats have said, the bless is useful not only for the Sacred troops. It's good for evocation mages too (gives them 2 lifes, with twist-fate, high MR -good for Bane thugs too- Reinvigoration, and high afliction rate with battlefield evocations.

However, it's my first MP game with Ermor, I'm kinda noob in MP (only 4-5 games) and I've probably messed a couple things, so any debate about my strategy (later on) will be very appreciated :P.

On the economic side: yes, scales are bad. However, the 80% of 1000 is more than the 120% of 500, so it depends on how much you manage to expand as well as the scales. I'm on avereage right now in Income, and that's becouse I lost a battle today (damn lost arrow, hit the priest :/ ). Otherwise, I would had take three provinces this turn, making my Income in the top 3 of the game for now.

I understand that, later in the middle game, I'll suffer from it. Let's see if I manage it fine
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