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  #1  
Old December 7th, 2011, 04:57 PM

Olm Olm is offline
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Default Re: 25% autoroute question

Yes, there is the Giant Olm pretender! I should definitely choose him in one of my next games.
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  #2  
Old December 7th, 2011, 05:17 PM

earcaraxe earcaraxe is offline
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Default Re: 25% autoroute question

do blood slaves count in the starting hp sum?
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Old December 7th, 2011, 07:00 PM
Squirrelloid Squirrelloid is offline
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Default Re: 25% autoroute question

Quote:
Originally Posted by earcaraxe View Post
do blood slaves count in the starting hp sum?
Yes they do.

I have autorouted from a single blood mage casting blood spells before.
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Ulm: Order of the Black Rose - Reimagining MA Ulm

A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
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  #4  
Old December 7th, 2011, 05:55 PM
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Corinthian Corinthian is offline
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Default Re: 25% autoroute question

No. They count as neutral I think.
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Old December 7th, 2011, 06:09 PM

Rookierookie Rookierookie is offline
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Default Re: 25% autoroute question

With regards to spelling, if I got a penny every time somebody mixes up "morale" and "moral", I could probably bail out America's debt.
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  #6  
Old December 8th, 2011, 07:50 PM
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Corinthian Corinthian is offline
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Default Re: 25% autoroute question

The rate of hero acquirement is based on you luck scales. Or 3% chance of a hero per turn -+1% per luck point. Its not a random event, it is a separate check.

Some nations can get infinite heroes through so called Multi-heroe chassis. Other nations have a limited amount of heroes.

In vanilla some nations have few, or no(?) heroes at all (Patala?). Other nations only have terrible heroes that are little better than indy commanders. (MA Ulm). Lanka is special in that it can actually get units that it can summon as heroes, witch is rather underwhelming.
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  #7  
Old December 9th, 2011, 05:52 AM
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Makinus Makinus is offline
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Default Re: 25% autoroute question

Continuing the hijack, who do you think is the best multihero available on the game (Vanilla and CBM)?
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  #8  
Old December 9th, 2011, 05:23 PM

JonBrave JonBrave is offline
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Default Re: 25% autoroute question

Quote:
Originally Posted by Corinthian View Post
The rate of hero acquirement is based on you luck scales. Or 3% chance of a hero per turn -+1% per luck point. Its not a random event, it is a separate check.
Ohhhh...

OK, well I've played quite a few SP random games with various races. I am under the distinct impression that I tended to get either 1 or 2, more pertinently, they were always relatively early in the game; definitely none later on, when I was doing well. Am I plain mad/wrong, how would that gell with what you say?
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Old December 9th, 2011, 06:58 PM

Starbelly Geek Starbelly Geek is offline
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Default Re: 25% autoroute question

What nations have you played? Some don't have any or very many heroes. Also, if you're not playing with mods, that can limit the number of heroes.
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Old December 9th, 2011, 07:15 PM

JonBrave JonBrave is offline
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Default Re: 25% autoroute question

Umm, a bit of each, I think.

Earlier, Corinthian said:
Quote:
Originally Posted by Corinthian View Post
The rate of hero acquirement is based on you luck scales. Or 3% chance of a hero per turn -+1% per luck point. Its not a random event, it is a separate check.
So I thought that meant you'd get a smattering throughout the game, whoever you were, given not too much misfortune.

But are you saying, each nation can only have so-many heroes, so once you've had them (earlier in game), you don't get any more later??

[Edit: I only play vanilla, SP]
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