|
|
|
|
|
February 2nd, 2012, 08:49 PM
|
|
First Lieutenant
|
|
Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
|
|
Re: New game - Tucana (Random Nations)
Just to make sure. Everyone of you had the mods active while creating your pretender, right? You will get a generic mage as preteder if not.
|
February 2nd, 2012, 09:42 PM
|
|
Corporal
|
|
Join Date: Dec 2007
Location: Lexington, KY
Posts: 84
Thanks: 1
Thanked 1 Time in 1 Post
|
|
Re: New game - Tucana (Random Nations)
Ugh I didn't know this was a pbem :/
|
February 2nd, 2012, 10:03 PM
|
Private
|
|
Join Date: Feb 2012
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New game - Tucana (Random Nations)
Hey!
Thanks for the in-depth explanation. I think I played an email game a long time ago - I know my brother had played on a game with a server that was constantly online so I wasn't sure if this was also the case hehe.
|
February 4th, 2012, 12:50 PM
|
|
First Lieutenant
|
|
Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
|
|
Re: New game - Tucana (Random Nations)
Started the game when the last pretender was sent. But the game dissappeared from llamaserver. Something is wrong with the server
|
February 4th, 2012, 02:36 PM
|
|
First Lieutenant
|
|
Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
|
|
Re: New game - Tucana (Random Nations)
Created the game again under the name of Tucana2. You all hav eto send your pretenders again but with this name
|
February 7th, 2012, 10:46 AM
|
|
First Lieutenant
|
|
Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
|
|
Re: New game - Tucana (Random Nations)
Game Started. Game interval 24h and quickhost. Cannot change any settings yet because the game dont recognize the password. It probably would take a day or 2 to fix that.
|
February 7th, 2012, 12:15 PM
|
|
First Lieutenant
|
|
Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
|
|
Re: New game - Tucana (Random Nations)
Now its fixed. Time its until sunday to submit first turn. Then host-time its 24 hs.
Being Quickhost if everybody send their turns it will host sooner than sunday.
|
February 11th, 2012, 08:46 PM
|
|
Corporal
|
|
Join Date: Dec 2007
Location: Lexington, KY
Posts: 84
Thanks: 1
Thanked 1 Time in 1 Post
|
|
Re: Tucana (Random Nations) - Started
I've sent my file, but I haven't received a confirmation e-mail, and it hasn't been updated in the game status page. Problems?
|
February 11th, 2012, 09:24 PM
|
|
First Lieutenant
|
|
Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
|
|
Re: Tucana (Random Nations) - Started
llamaserver is hanged. Lets see what happens if this turn fails i can do a rollback later
|
February 16th, 2012, 02:20 PM
|
Major General
|
|
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
|
|
Re: Tucana (Random Nations) - Started
Torin, not sure I sent you a PM. Posting here just in case.
Could you give me a 24 hour extension on the next turn? This one is in but I won't have time to do the next turn until Saturday evening Llamatime.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|