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  #21  
Old January 26th, 2002, 05:15 AM
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Default Re: Official Image Collection

Unfortunately not SJ.
The idea was to use this as a base and then fill in the blanks according to the text file's description. (so images 50-60 for example are reserved for Huge Gas Giant Oxygen planets.)

The text file describes as follows.
Size, Type, Atmosphere, (ignore the next two colums as that was just me keeping tabs on what was still needed), then start image number (going in 10s, starting from 0)
Note, for the big images you must add 1. So if the planet is using image 0 in the data files, you must have the big image called p0001.BMP

This should lead to approximately the same amount of images for each planet type and then those for asteroids, stars, storms, wormholes, and so forth

By leaving blanks when I started to create it it helped keep it all ordered so I wasn't forever wondering if planet 32 was a CO2 image or an Oxy with a dingy atmosphere.

If you want I can re-sort them all, and repost just the new images, tho it'd probably take me a day to do that

[ 26 January 2002: Message edited by: Matryx ]

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  #22  
Old January 26th, 2002, 05:50 AM
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Default Re: Official Image Collection

The hardest part will probably be renumbering the portraits...

I see 15/40 vaccuum worlds are yours.
I see two GG's in the second row are yours.
Roughly half the stars are yours.
And, the funky colored warppoints are all yours.

I'll go add & renumber those for now. If you can extract any more from among the rest, I'll add them too.

PS: Does the bunny planet count?

PPS:
RE: the counting system: if you look at the facilities BMP I uploaded, you can see the leftover bits of my method The numbers down the right side go 20, 40, 60,... the emptyblocks and one's digit gets copy/pasted as I extend the Bitmap.

PPPS:
You seem to have a slight problem with the portraits... there is a
"p00351.BMP" AND a
"p0351.BMP".
Not really a problem, since they're both the same, but there was also one in the 550's, that only had the "p00553.BMP". I think that one might cause an error if it was used. (I fixed it)

[ 26 January 2002: Message edited by: suicide_junkie ]

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  #23  
Old January 26th, 2002, 08:46 AM
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Default Re: Official Image Collection

I tried downloading your facility pack just now, and geocities told me the page was unavailable for viewing.

quote:
PS: Fyron, I managed to keep most of those facilities at the same number, but I moved the first 21 of them to the end in order to keep MM's first 100 slots free.


I think you mean the first 20, cause the 21st is on a new line.

That's fine by me. I put the facilities in some sort of order (maybe building type, then by race), and the type of building changes at the new line there.
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  #24  
Old January 26th, 2002, 05:44 PM
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Default Re: Official Image Collection

No, I mean 21. You had a grey spikey temple placed right at the end of MM's original images, then some blanks, then 20 all on one row.

RE: Download link.
It seems that geocities dosen't like to allow downloads from offsite . I'll just change the link to go to a basic page with the real link on it.

SE4 Images Mod Download Page

[ 26 January 2002: Message edited by: suicide_junkie ]

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  #25  
Old January 26th, 2002, 05:51 PM

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Default Re: Official Image Collection

quote:
Originally posted by suicide_junkie:
You don't, by any chance, happen to have a BMP with the original images separated, or a BMP with all the images clustered together without gaps?
I am really not looking forward to moving images 3 at a time...



Original mini pics were probably made by resampling to 36x36 the original portraits. It wouldn't be too difficult to do that again.
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  #26  
Old January 26th, 2002, 06:38 PM
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Default Re: Official Image Collection

Correct.
Well, almost correct
I did that for a couple but then realised I'd save time by just setting it to render at both sizes simultaneously (mmmm 2 cameras)
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  #27  
Old January 26th, 2002, 06:54 PM
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Default Re: Official Image Collection

As for image requests, I have some.

- A flying temple complex. All 5 religious facilities combined & floating, or maybe in a giant tower. Either is good; they just have to take up one facility slot.
- A better shield-armor image. Something more like a grid across the surface of the hull. To replace the armor-above-shield-generator SE4 Classic image.

PS: Since I've already got JimBob's Gravtechs downloaded, I'll be adding those images now.
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  #28  
Old January 26th, 2002, 07:03 PM
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Default Re: Official Image Collection

I have thought about converting all of the BOTF building images into SEIV format. There are something on the order of 24 I believe.

If anyone is interested in having me do this, just post so.

Also, what sizes do they need to be. IE 128X128 and what else?
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  #29  
Old January 26th, 2002, 07:46 PM
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Default Re: Official Image Collection

Atrocities:

I already did that:

quote:
BOTF Facilities

It is a compilation of most (if not all) the facilities from BOTF, converted into SEIV format.


The portraits are 128 x 128 and the minis are 36 x 36.

Suicide_Junkie:

quote:
No, I mean 21. You had a grey spikey temple placed right at the end of MM's original images, then some blanks, then 20 all on one row.


Ahh that. That thing came from the Star Wars mod, so I didn't include it in my count.

[ 26 January 2002: Message edited by: Imperator Fyron ]

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  #30  
Old January 26th, 2002, 07:49 PM
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Default Re: Official Image Collection

Well, all 21 images are in.
I've also added the gravtechs, so Facilities & components are both uploaded now.

-&ltVisit the SE4 Image Mod Download Page&gt-
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