I mean the case when I forse a crew to get out of vehicle with keyboard @ key.
First I noticed this when AI began to pound abandoned vehicles with all tubes of artillary. AI could not spot and see them normally because that vehicles were behind hills and trees and AI had not got LOS to them.
After that I made a PBEM battle test. There is no LOS but all vehicles become visible to enemy after turn transition if unload crew.
Just confirmed this
Set up a scenario in WW2, and exited crews. Did not see anything, so went back for the next player's turn - duh! - remeber to walk crews away from the vehicles or they remount.... Slaps self with big trout..
After that, ended that player turn (both human) and on starting that player turn, the exited vehicles were all displayed on the map.
Something to look into. The code may be rolling in abandoned vehicles with destroyed (and so marking as spotted)- but as I have played many games against the AI where vehicles behind a hill to me were abandoned, and this did not happen, then it may be something wrong with the code segment that is run by the @ key sequence.
The Following 5 Users Say Thank You to Mobhack For This Useful Post:
For what it's worth, Andy I agree with you concerning your last post, last para, I always play against the AI and have never seen that situation as described.
"- but as I have played many games against the AI where vehicles behind a hill to me were abandoned, and this did not happen,"
For the newer players, kill the enemy crews if possible! First the AI will have no problem killing yours. I've seen routed crews in the earlier phases of the games "get their act together" AND reoccupy their tanks. Needless to say, you could be in for unpleasant surprise!
Regards,
Pat
__________________ "If something is not impossible, there must be a way of doing it." - Sir Nicholas Winton
"Ex communi periculo, fraternitas" - My career long mentor and current friend -QMCM/SS M. Moher USN Ret..
There is one another oddity with @ key vehicle exiting.
Some of crew units have size 1 after they exit. And some of crew units have size of their vehicle!
I have seen jeep crew with size 2, APC crew with size 3, and tank crew with size 4 or 5.
The Following User Says Thank You to rel19 For This Useful Post:
There is one another oddity with @ key vehicle exiting.
Some of crew units have size 1 after they exit. And some of crew units have size of their vehicle!
I have seen jeep crew with size 2, APC crew with size 3, and tank crew with size 4 or 5.
Another thing to go on the list!
The Following User Says Thank You to Mobhack For This Useful Post:
Looks like the crews take their size from the vehicle they bail out of - and that looks like it has been so since SSI days. Good catch - nobody has spotted that bug in 15+ years!.
The Following User Says Thank You to Mobhack For This Useful Post: