|
|
|
|
|
October 18th, 2002, 06:11 AM
|
|
General
|
|
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars vs Star Trek PBW Game
Come on people... We need one more player to get this thing going... It's a star wars race. Pick any Star Wars race that hasn't been used already. This should be a fun and interesting rp game.
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
|
October 20th, 2002, 09:07 PM
|
|
General
|
|
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars vs Star Trek PBW Game
Umm Gandalph. I just tried to do my turn and I can't play it because it's saying data files don't match. That's with stock 1.78. What's up with that? Are you using a mod that you didn't tell us to download?
NVM, just got it, you have to use FQM for it to work. Might wnat to let everyone know that.
[ October 20, 2002, 20:08: Message edited by: Ragnarok ]
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
|
October 20th, 2002, 10:45 PM
|
Major
|
|
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars vs Star Trek PBW Game
Comfirmed
I think it's because of this, the FQM was not uptated after Last patchs and now there is a difference in components.txt:
Descriptions of shields were not updated, they now say "Generates [%ShieldPointsGenerated] shield points." to allow the eventual addition of shield mounts.
Also the description of the Massive Ship Mount was changed in it respective file
BTW I keep promising I'll post my shipset soon
[ October 20, 2002, 21:48: Message edited by: Andrés Lescano ]
|
October 20th, 2002, 11:58 PM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars vs Star Trek PBW Game
It doesn't matter IF the map is generated and then loaded using another mod. But if the game owner uses FQM to set up the game itself, not just make the map, you'll need to use it for the game.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|
October 21st, 2002, 01:43 AM
|
|
Captain
|
|
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars vs Star Trek PBW Game
Quote:
Originally posted by Phoenix-D:
It doesn't matter IF the map is generated and then loaded using another mod. But if the game owner uses FQM to set up the game itself, not just make the map, you'll need to use it for the game.
Phoenix-D
|
Ah, so that's the reason. As I stated in the game news, I had this happen in another PBW game I set up and this would explain why. However, also like I stated in the game news, after the first turn we are able to run the game from the standard savegame folder.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
|
October 21st, 2002, 03:12 AM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars vs Star Trek PBW Game
"However, also like I stated in the game news, after the first turn we are able to run the game from the standard savegame folder."
Which means you have PBW told to use standard SE4; this is the same thing you use when switching Versions of mods, or upgrading to a new patch for that matter.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|
October 21st, 2002, 06:22 AM
|
|
General
|
|
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars vs Star Trek PBW Game
I run my savegame out of the regular seiv folder... But I open it after I use the modpicker to open FQM, I don't use the samegame folder IN the FQM folder.
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
|
October 21st, 2002, 08:03 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Star Wars vs Star Trek PBW Game
Hmm... that is a problem. Guess I'll have to get that fixed up.
If the components.txt file in FQM and the normal game were the same, then creating a game using FQM would not cause problems. The game would be loadable with the normal game.
|
October 27th, 2002, 12:46 AM
|
|
Captain
|
|
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars vs Star Trek PBW Game
Only 3 turns in and we have had a player drop. (that sucks) The New Republic is available to anyone who wants in this game.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
|
October 27th, 2002, 03:01 AM
|
Major
|
|
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars vs Star Trek PBW Game
I just uploaded my shipset the Hapan
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|