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				November 3rd, 2002, 06:53 PM
			
			
			
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				 Re: Formations - what\'s your strategy 
 maybe its Flottila. dont know the exact word. Doesnt matter, you got what i was saying. the problem is, they WILL move together on the first turn when you shift-selected them, but then they will move on their own. 
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				November 3rd, 2002, 07:09 PM
			
			
			
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				 Re: Formations - what\'s your strategy 
 
	The type entry describes the type of design of the ship.  IE. attack ship, defense ship, carrier, mine sweeper, etc.  I have tried entering specific types on this line with no luck.  The game seems to put in whatever it pleases.Quote: 
	
		| Originally posted by Skulky: Leader Position Xpos       := 10
 Leader Position Ypos       := 9
 Leader Design Type         := Any
 Number of positions        := 59
 Position 1 Xpos            := 9
 Position 1 Ypos            := 10
 Position 1 Type            := Any
 
 What does the type entry mean? can you give a certain type of ship a certain position?
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				November 3rd, 2002, 09:48 PM
			
			
			
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				 Re: Formations - what\'s your strategy 
 
	Yes, but even on the first turn although they seem to move together, they won't attack together.Quote: 
	
		| Originally posted by Taera: maybe its Flottila. dont know the exact word. Doesnt matter, you got what i was saying. the problem is, they WILL move together on the first turn when you shift-selected them, but then they will move on their own.
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				November 3rd, 2002, 10:36 PM
			
			
			
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				 Re: Formations - what\'s your strategy 
 Did you use the Attack order or the Move To order? |  
	
		
	
	
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				November 4th, 2002, 01:29 AM
			
			
			
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				 Re: Formations - what\'s your strategy 
 Funny, I've used it, and they attacked together... Maybe they don't attack together in simultaneous, I wouldn't know.
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				November 4th, 2002, 02:17 AM
			
			
			
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				 Re: Formations - what\'s your strategy 
 
	I used it to attack a super-heavyweight defended planet in simultaneous (Play by LAN).  I shift-clicked to send in an unfleeted Battlemoon, a fleet of support ships, and two 120 ship fleets.Quote: 
	
		| Shift clicked fleets will move together to the same places, but not neccesarily at exactly the same moment. I did some tests with it and could never get them to attack at the same time, regardless of varying fleet speed. |  Result: one combat, with 250 ships spread across the entire right half of the combat map.
 
 About five ships shot at the planet (since they started in range), and a transport decided to retreat to the far corner.  As it passed the planet, it decided to drop its troops as well.
 The fleet stopped firing at the 30-odd massive platforms since my troops were on the surface, and my ships got ripped to shreds.
 
 The only survivors were: the battlemoon, the minesweepers and repair ships, and the troops on the surface.
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				November 4th, 2002, 02:36 AM
			
			
			
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				 Re: Formations - what\'s your strategy 
 that sure sucks. Why didn't your troops capture though? I would've thought that would've been good as you could've gotten the planet at least semi intact. 
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				November 4th, 2002, 04:12 AM
			
			
			
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				 Re: Formations - what\'s your strategy 
 In P&N, there is only 1 ground combat round per game turn (or is it 2, I forget). In the normal game, there are 10. So, it takes a while to capture the planet. Of course, dropping more troops on the planet starts another ground combat, so multiple transports can make more than 1 round of ground combat happen in a turn. |  
	
		
	
	
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				November 4th, 2002, 04:29 AM
			
			
			
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				 Re: Formations - what\'s your strategy 
 
	I used it to attack a super-heavyweight defended planet in simultaneous (Play by LAN).  I shift-clicked to send in an unfleeted Battlemoon, a fleet of support ships, and two 120 ship fleets.Quote: 
	
		| Originally posted by Suicide Junkie: 
 quote:Shift clicked fleets will move together to the same places, but not neccesarily at exactly the same moment. I did some tests with it and could never get them to attack at the same time, regardless of varying fleet speed.
 |  Result: one combat, with 250 ships spread across the entire right half of the combat map.
 
 Interesting. Apparently this was changed at some point since I tested it, cause I just ran some more tests now and confirmed what you are seeing. Don't remember what Version I was using before when it didn't work. Nice to see it does now, but I dont' see anyhting in the history anywhere that it was changed.
 
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				November 4th, 2002, 05:02 AM
			
			
			
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				 Re: Formations - what\'s your strategy 
 
	They did eventually capture it, but the troops took heavy losses, and almost two years.  (See fyron's note)Quote: 
	
		| Why didn't your troops capture though? I would've thought that would've been good as you could've gotten the planet at least semi intact. |  
 I'd dropped at least 5 thousand troops, but the planet was huge, breathable, and had 12 billion people on it.
 (Don't ask me how the AI crammed 'em in; that size planet only holds 9.6 billion with advanced storage)
 My -50% to ground combat hurt, but with 5,000 troops, you just can't go wrong
   
 PS: yep 2 years = 20 turns
 I didn't dare try to send reinforcements during all that time, 'cause the platforms were still operational.
  
 [ November 04, 2002, 03:03: Message edited by: Suicide Junkie ]
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