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  #3081  
Old January 14th, 2012, 03:19 PM

Kirill Kirill is offline
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Default Re: Bug Thread: Discussion

maybe some ++cap?

Edi, if it is a moddable thing - just say how to make it for solo.
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  #3082  
Old January 14th, 2012, 05:25 PM
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Default Re: Bug Thread: Discussion

The unit and commander limits are not moddable, they're hardcoded into the game.
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  #3083  
Old January 14th, 2012, 08:12 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Bug Thread: Discussion

But they have been raised I think 3 times since its release. Be sure to patch up
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  #3084  
Old September 4th, 2012, 05:47 PM
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Default Re: Bug Thread: Discussion

Found a new bug. Using spies.

A spy in enemy territory can get the create unrest command. This keeps the spy hidden and makes him start creating unrest. This status remains, even if you then attack and conquer the province and start sieging the fort there.

New spies cannot be given the order when they enter a province with a fort already being sieged.

So, if you start creating unrest before the siege it remains so. But during the siege you cannot create unrest.

And there is no shortcut for this command. So no cheating the command, like you normally can with searching for magic sites.
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Bookmark these links:
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Test stuff, use the debug mod:
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  #3085  
Old October 3rd, 2012, 04:10 PM

galahad galahad is offline
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Default Re: Bug Thread: Discussion

I just noticed that I am not able to select the pretender god "***** Queen" for LA Midgard. It doesnt work in 3.27 and with CBM 1.94 neither.
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  #3086  
Old October 3rd, 2012, 06:07 PM
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Default Re: Bug Thread: Discussion

Quote:
Originally Posted by galahad View Post
I just noticed that I am not able to select the pretender god "***** Queen" for LA Midgard. It doesnt work in 3.27 and with CBM 1.94 neither.
What do you mean? I'm able to. Note, the bitc h queen has a second shape, in the selection screen it is a wolf, in the design screen it is the crone. (like the dragons).
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Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
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  #3087  
Old October 3rd, 2012, 06:32 PM

galahad galahad is offline
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Default Re: Bug Thread: Discussion

Quote:
Originally Posted by Soyweiser View Post
Quote:
Originally Posted by galahad View Post
I just noticed that I am not able to select the pretender god "***** Queen" for LA Midgard. It doesnt work in 3.27 and with CBM 1.94 neither.
What do you mean? I'm able to. Note, the bitc h queen has a second shape, in the selection screen it is a wolf, in the design screen it is the crone. (like the dragons).
ah ok, my bad! It said nothing about the werewolf form in the description so I thought it was a different pretender. Thanks for clearing that up.
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  #3088  
Old October 5th, 2012, 09:44 AM
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Olive Olive is offline
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Default Re: Bug Thread: Discussion

Hi, I had stopped playing dom for a few months and have now started a solo game in 3.27 / CBM 1.92 with Jotunheim.

Got a E9S8 bless. When I give a shroud of the battle saint to an Ice Devil, the earth bless works, but the astral seems bogus. The ID has 18 basic magic resistance, blessed +3, current resistance 18. Is the bless bonus caped at 18 or is-it a bug ? Or a CBM problem (haven't restarted a vanilla game). The MR bonus works fine with the Skrattis.
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  #3089  
Old October 5th, 2012, 11:35 AM

Valerius Valerius is offline
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Default Re: Bug Thread: Discussion

It's because the devil's base MR is too high to benefit from the S boost on the bless (this is not CBM specific but part of the game mechanics). The wiki has a nice explanation. Note that any MR boosting magic items are taken into account with these calculations (so you can't use a shroud to get to MR 18 and then use a MR boosting item to increase MR from that point).
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  #3090  
Old October 5th, 2012, 01:26 PM
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Default Re: Bug Thread: Discussion

Yep, the bless is capped to 18.
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