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December 11th, 2008, 06:39 PM
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Corporal
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Join Date: Aug 2008
Location: Portland, Oregon, USA, Earth, Sol System
Posts: 157
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: Preponderance - Big Team Game! [starting!]
You can also force host as soon as you get my turn as the server will save the turns originally sent by everyone else. If they do not resubmit turn 1 their old turn 1 will be used.
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December 11th, 2008, 06:43 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Preponderance - Big Team Game! [starting!]
Waiting for it.
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December 11th, 2008, 07:06 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Preponderance - Big Team Game! [starting!]
Well at least do your turns now seeing that everyone's online.
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December 11th, 2008, 07:07 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Preponderance - Big Team Game! [starting!]
Yep, let's get that turn fast
And obey the orders sent in mass email. It's really important.
And it looks like overall economical situation of most nations really improved that time.
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December 11th, 2008, 07:11 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Preponderance - Big Team Game! [starting!]
Quote>
And it looks like overall economical situation of most nations really improved that time.
Well not for everyone, but I don't want to make any more rows just let the game on.
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December 11th, 2008, 07:15 PM
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First Lieutenant
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Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
Thanks: 26
Thanked 20 Times in 10 Posts
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Re: Preponderance - Big Team Game! [starting!]
Just so no one can say they did not get the mass email..
Quote:
Originally Posted by Zeldor
Yep, let's get that turn fast
And obey the orders sent in mass email. It's really important.
And it looks like overall economical situation of most nations really improved that time.
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The admin for the game Preponderance has sent you a message:
__Read it! Rollback important info!__
Game has been rolled back because of Jomon's stale. You can read all the epic sage in the game thread.
VERY IMPORTANT INFO!:
- DELETE, like remove, destroy, annihilate, old .2h file you have from prevous turn 2
- under any circumstances do not try to save time by submitting old .2h file
DO THE TURN 2 AGAIN!! and submit NEW .2h file you generate. I will take a look at turn files if someone forces me to.
(End of message)
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December 11th, 2008, 07:17 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Preponderance - Big Team Game! [starting!]
Ha, it had to be saga, not sage! Stupid mistake
Executor:
Yeah, someone losing was unevitable
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December 11th, 2008, 07:23 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Preponderance - Big Team Game! [starting!]
I'm not complaining, just saying.
But I do believe that we shouldn't tolerate this a second time.
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December 11th, 2008, 07:30 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Preponderance - Big Team Game! [starting!]
I'm pretty sure that this mix up was only able to occur under very specific circumstances that never exist outside of the first turn of a game that has multiple restarts.
I'm also pretty sure, that if Madfrancis hadn't remembered at the last possible moment that he had to be at work earlier than normal - that he would have taken the time to make a very public apology and thanks. So mine will have to do, until his shift is over -
Thank you so much Zeldor, and everyone who was understanding - very sorry to everyone that this situation may have inconvenienced at all, neither I or Madfrancis wanted anything but a smooth start to what should be a very fun and exciting team game.
<3
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December 11th, 2008, 10:29 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Preponderance - Big Team Game! [starting!]
Quote:
Originally Posted by Executor
I don't see what the problem is on either side, stale is bad, but so is plague on turn 1, which 3 players apparently had.
Rollback will take a day but it'll save a week looking for two subs, and seriously I don't know why everyone is making a fuss about this, a single stale turn?
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People often forget that the implications of luck are much more severe with CBM than with vanilla Dominions.
But I really think restarts are in order if you get the merchants in the temple event (knocking you out of the game)
the barbarian horder or knights on your capital, or the huge unrest event...
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