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August 1st, 2003, 02:15 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: SE4 Stock Balance Mod
Topic for discussion:
Supply storage bays...
Engines hold more supplies per KT than the dedicated supply bays.
Should the supply bays be improved, and if so, how?
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August 1st, 2003, 03:33 AM
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Colonel
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Location: Calgary, AB, Canada
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Re: SE4 Stock Balance Mod
not realy, its an 'extra'. you cant put more engines but you can put more storage. and they're not vulnurable to engine-only damage.
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August 1st, 2003, 03:43 AM
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Lieutenant Colonel
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Re: SE4 Stock Balance Mod
I would say -25% or -50% to cost and add at least 250 to each level (750/1000/1250). I would prefer +250*lvl (750/1250/2000) or something similar.
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August 1st, 2003, 04:06 AM
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Shrapnel Fanatic
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Re: SE4 Stock Balance Mod
Taera:
So you have no problem with a 10kt engine holding the same amount of supplies as a 20kt, dedicated supply tank?
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August 1st, 2003, 04:09 AM
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National Security Advisor
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Location: Toronto, Canada
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Re: SE4 Stock Balance Mod
I wouldn't mind seeing supply components cut to 10kT with no other changes.
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August 1st, 2003, 04:30 AM
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Colonel
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Re: SE4 Stock Balance Mod
no, i have no problems.
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August 1st, 2003, 05:21 AM
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Lieutenant Colonel
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Re: SE4 Stock Balance Mod
Is that no problem from a reality standpoint or from a balance standpoint?
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"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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August 1st, 2003, 05:48 PM
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First Lieutenant
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Location: California
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Re: SE4 Stock Balance Mod
Quote:
Originally posted by Krsqk:
Is that no problem from a reality standpoint or from a balance standpoint?
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That's my feeling too (reality issue, not balance).
edit: deleted the bit about small ships
[ August 01, 2003, 16:50: Message edited by: spoon ]
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August 1st, 2003, 06:16 PM
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National Security Advisor
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Re: SE4 Stock Balance Mod
I am going from a very fuzzy memeory here, but I could have sworn there was some issue with changing the supply components that caused the AI to start using them instead of engines, or putting too many engines on their ships, or something goofy like that. Problably should test any changes made pretty throughly to make sure they don't do that.
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August 1st, 2003, 07:48 PM
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Second Lieutenant
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Re: SE4 Stock Balance Mod
Quote:
Originally posted by Suicide Junkie:
Topic for discussion:
Supply storage bays...
Engines hold more supplies per KT than the dedicated supply bays.
Should the supply bays be improved, and if so, how?
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Absolutely.
Early on, it's silly how more engiens gets you supplies faster than more supply bays. Later on, I still only add supply bays for supply-hog designs ... and even then, only if and when I hit the maximum number of engines allowed for the hull.
Right now engines get 50 supplies per kT. Starting supply bays should get at LEAST the same rate ... if not more (I suggest 75kT to 100kT as a good starting point). Ending supply bays shoudl be at LEAST four times better at holding supplies than an equivalent tonnage of engines.
Supply Bay 1 could hold 2,000 (twice as good per kT as engines)
Supply bay 2 could hold 3,000 (thee times as good per kT as engines)
Supply Bay 3 could hold 4,000 (four times as good per kT as engines)
That's how I think it should be, anyway.
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