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  #311  
Old August 1st, 2003, 02:15 AM
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Default Re: SE4 Stock Balance Mod

Topic for discussion:

Supply storage bays...
Engines hold more supplies per KT than the dedicated supply bays.

Should the supply bays be improved, and if so, how?
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  #312  
Old August 1st, 2003, 03:33 AM

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Default Re: SE4 Stock Balance Mod

not realy, its an 'extra'. you cant put more engines but you can put more storage. and they're not vulnurable to engine-only damage.
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  #313  
Old August 1st, 2003, 03:43 AM
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Default Re: SE4 Stock Balance Mod

I would say -25% or -50% to cost and add at least 250 to each level (750/1000/1250). I would prefer +250*lvl (750/1250/2000) or something similar.
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  #314  
Old August 1st, 2003, 04:06 AM
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Default Re: SE4 Stock Balance Mod

Taera:
So you have no problem with a 10kt engine holding the same amount of supplies as a 20kt, dedicated supply tank?
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  #315  
Old August 1st, 2003, 04:09 AM
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Default Re: SE4 Stock Balance Mod

I wouldn't mind seeing supply components cut to 10kT with no other changes.
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  #316  
Old August 1st, 2003, 04:30 AM

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Default Re: SE4 Stock Balance Mod

no, i have no problems.
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  #317  
Old August 1st, 2003, 05:21 AM
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Default Re: SE4 Stock Balance Mod

Is that no problem from a reality standpoint or from a balance standpoint?
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  #318  
Old August 1st, 2003, 05:48 PM

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Default Re: SE4 Stock Balance Mod

Quote:
Originally posted by Krsqk:
Is that no problem from a reality standpoint or from a balance standpoint?
That's my feeling too (reality issue, not balance).

edit: deleted the bit about small ships

[ August 01, 2003, 16:50: Message edited by: spoon ]
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  #319  
Old August 1st, 2003, 06:16 PM
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Default Re: SE4 Stock Balance Mod

I am going from a very fuzzy memeory here, but I could have sworn there was some issue with changing the supply components that caused the AI to start using them instead of engines, or putting too many engines on their ships, or something goofy like that. Problably should test any changes made pretty throughly to make sure they don't do that.
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  #320  
Old August 1st, 2003, 07:48 PM
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Default Re: SE4 Stock Balance Mod

Quote:
Originally posted by Suicide Junkie:
Topic for discussion:

Supply storage bays...
Engines hold more supplies per KT than the dedicated supply bays.

Should the supply bays be improved, and if so, how?
Absolutely.

Early on, it's silly how more engiens gets you supplies faster than more supply bays. Later on, I still only add supply bays for supply-hog designs ... and even then, only if and when I hit the maximum number of engines allowed for the hull.

Right now engines get 50 supplies per kT. Starting supply bays should get at LEAST the same rate ... if not more (I suggest 75kT to 100kT as a good starting point). Ending supply bays shoudl be at LEAST four times better at holding supplies than an equivalent tonnage of engines.

Supply Bay 1 could hold 2,000 (twice as good per kT as engines)
Supply bay 2 could hold 3,000 (thee times as good per kT as engines)
Supply Bay 3 could hold 4,000 (four times as good per kT as engines)

That's how I think it should be, anyway.
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