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  #1  
Old February 28th, 2012, 03:33 PM

legowarrior legowarrior is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Cool, I'm tempted to turn in last so that I can go twice in a row.
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  #2  
Old February 28th, 2012, 03:59 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Its getting boring for me. Map has too few chokepoints imho.
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  #3  
Old February 28th, 2012, 04:54 PM
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samoht samoht is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

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Originally Posted by Ragnarok-X View Post
Its getting boring for me. Map has too few chokepoints imho.
My enthusiasm has also waned, but I think it is directly due to the release of CoE3.
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  #4  
Old February 28th, 2012, 09:23 PM

Nightfall Nightfall is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Quote:
Originally Posted by Ragnarok-X View Post
Its getting boring for me. Map has too few chokepoints imho.
Try starting in the middle!!!

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  #5  
Old February 28th, 2012, 06:58 PM

Executor Executor is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Not fair to get Vastness this early. Can't remember if he's void summoned or a hero.
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  #6  
Old February 29th, 2012, 12:40 AM

kennoseishin kennoseishin is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

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Not fair to get Vastness this early. Can't remember if he's void summoned or a hero.
Both, if I recall correctly.
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  #7  
Old February 28th, 2012, 10:21 PM

legowarrior legowarrior is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Personally, I found the map very crowded.
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  #8  
Old February 29th, 2012, 12:44 AM

Nightfall Nightfall is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

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Originally Posted by legowarrior View Post
Personally, I found the map very crowded.
I think that both this and the boring comment are, frankly, your own fault. It's mostly a function of the right half of the map playing, seemingly, very passively.

If you want more than 12 or 13 provinces your going to have to actually fight someone for them.

The left half has been a serpent's nest in comparison...
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  #9  
Old February 29th, 2012, 11:37 AM
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

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Originally Posted by Nightfall View Post
Quote:
Originally Posted by legowarrior View Post
Personally, I found the map very crowded.
I think that both this and the boring comment are, frankly, your own fault. It's mostly a function of the right half of the map playing, seemingly, very passively.

If you want more than 12 or 13 provinces your going to have to actually fight someone for them.

The left half has been a serpent's nest in comparison...
Yeah I'm not actually bored with the game at all thanks to being at war since before the first year was over. That helps a lot!

CoE3 has just been... distracting.
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  #10  
Old February 29th, 2012, 01:06 AM

kennoseishin kennoseishin is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

I have to agree with Nightfall. 12 provinces per nation always seems crowded at first; at least until a few nations are vanquished. Only then does it get spacious.
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