.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #331  
Old September 25th, 2006, 01:30 PM

RonGianti RonGianti is offline
Corporal
 
Join Date: Apr 2006
Posts: 120
Thanks: 0
Thanked 0 Times in 0 Posts
RonGianti is on a distinguished road
Default Re: SE5 Demo Bug Reports - Video Issues

Quote:
Captain Kwok said:
I don't recall any bug with 0 population and construction...

There's an auto-colonization amount of 1M...
I had a colonizer over a planet, told it to colonize a different planet in the system and the colonizer took every last person off the first planet to colonize the 2nd...
Reply With Quote
  #332  
Old September 25th, 2006, 01:43 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: SE5 Demo Bug Reports - Video Issues

Yeah, the safety 1M population feature has not yet been applied to SE:V.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #333  
Old September 25th, 2006, 02:11 PM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: SE5 Demo Bug Reports - Video Issues

Tried a larger combat in the simulator of the demo:
two empires with each about 20 dreadnoughts and a carrier with about 140 large fighter.
The fighters were launched and proceeded the ships.
When the two fughter groups opened fire the game froze.
I waited for more than 15 minutes but nothing happend.
I had to restart the computer, not even the task manager could be activated!
Athlon 64 3400+, 512MB RAM, Nividia GeForce FX 5500, Windows XP Home.
I have to add that until this I had absolutely no technical problems with the demo. Therefore I think it is just the number of units that killed the combat, but 280 fighters seems not that much to me.
Reply With Quote
  #334  
Old September 25th, 2006, 02:20 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: SE5 Demo Bug Reports - Video Issues

The problem here is that all the fighters are trying to launch at once and ignoring the supposed fighter bay launch rates... it doesn't always result in a lock-up - but often does.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #335  
Old September 26th, 2006, 02:02 AM

Goodship Goodship is offline
Private
 
Join Date: Sep 2006
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
Goodship is on a distinguished road
Default Re: SE5 Demo Bug Reports

Quote:
Captain Kwok said:
Quote:
Goodship said:
I can't start the game... It saids something is missing in the helptext.txt in the /data folder
Sometimes this randomally happens because the file is so large. If you close and restart it will be ok.
OK since i did that and it dopesn't worked out i will post the error message here

And since the number varies i will use X, Y and Z to represent the numbers involved

Help Text Data File
Filename: D:\Space Empires V Demo\data\HelpText.txt
-----------------------------
Could not find field "Dlg Game Setup ?MultiplayerX]Name" in record
Could not find field "Dlg Game Setup ?MultiplayerX]Descr" in record

(where X ranges from 1-20)

Could not find field "Dlg Game Setup ?Empire DetailsY]Name" in record
Could not find field "Dlg Game Setup ?Empire DetailsY]Descr" in record

(where Y ranges from 1-35)

Could not find field "Dlg Game Setup ?Race DetailsZ]Name" in record
Could not find field "Dlg Game Setup ?Race DetailsZ]Descr" in record

(where Z ranges from 1-14)

Could not find field "Dlg Game Setup ?GovernmentA]Name" in record
Could not find field "Dlg Game Setup ?GovernmentA]Descr" in record

(where A ranges from 1-2)

Could not find field "Dlg Game Setup ?SocietyB]Name" in record
Could not find field "Dlg Game Setup ?SocietyB]Descr" in record

(where B ranges from 1-2)

Could not find field "Dlg Game Setup ?Racial TraitsC]Name" in record
Could not find field "Dlg Game Setup ?Racial TraitsC]Descr" in record

(where C ranges from 1-3)

Could not find field "Dlg Game Setup ?TechnologyD]Name" in record
Could not find field "Dlg Game Setup ?TechnologyD]Descr" in record

(where D ranges from 1-4)

Could not find field "Dlg Game Setup ?HistoryE]Name" in record
Could not find field "Dlg Game Setup ?HistoryE]Descr" in record

(where E ranges from 1-4)

That's all please help me

[/quote]

Can somebody solve my problem?

I download from 3dgamers and strategy first with and without download accelerator but this problem still exists.

[/quote]

I have tried to uninstall and reinstall a couple of times from 2 different downloads and i still experienced that problem

My System is P3 500 Mhz and 512 MB RAM + Running Win XP SP1 with a GeForce 6200 Graphic Card and the latest DirectX driver Installed
Reply With Quote
  #336  
Old September 26th, 2006, 03:15 AM

AMF AMF is offline
Lieutenant Colonel
 
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
AMF is on a distinguished road
Default Re: SE5 Demo Bug Reports

Has there been any concrete indication that MM is fixing these and all the other numerous bugs and the UI before the final version is released?

I'm a bit bummed becuase my dissappointment in SEV has been growing, comensurate with all the hope I had for it in the build up to it's release. Really looking for some omen or sign from above that Aaron is interested in fixing the game to make it playable etc. before release.

Tks,

AMF
Reply With Quote
  #337  
Old September 26th, 2006, 03:38 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: SE5 Demo Bug Reports

Concrete? There has been at least one beta build since the demo. No idea what it fixed or added.

Non-concrete? Check out the SE4 history.txt sometime.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #338  
Old September 26th, 2006, 06:59 AM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: SE5 Demo Bug Reports - Video Issues

Quote:
Q said:
Tried a larger combat in the simulator of the demo:
two empires with each about 20 dreadnoughts and a carrier with about 140 large fighter.
The fighters were launched and proceeded the ships.
When the two fughter groups opened fire the game froze.
I waited for more than 15 minutes but nothing happend.
I had to restart the computer, not even the task manager could be activated!
Athlon 64 3400+, 512MB RAM, Nividia GeForce FX 5500, Windows XP Home.
I have to add that until this I had absolutely no technical problems with the demo. Therefore I think it is just the number of units that killed the combat, but 280 fighters seems not that much to me.
Repeated this in strategic combat: In the beginning everthing proceeded apparently normal and the combat lasted till 00:12:16:1272. Then the game froze again like in the tactical combat.
If this happens in the full game and in regular combat situations, the game will not be playable for me.
Reply With Quote
  #339  
Old September 26th, 2006, 12:16 PM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: SE5 Demo Bug Reports - Video Issues

I have had many crashes in the SE:V demo. 95% of them seem to occur at the end of strategic combat. This is so annoying to me that I select tactical and just let it run on auto at max speed, which doesn't crash. This totally needs to get fixed for multiplayer games.
__________________
Slick.
Reply With Quote
  #340  
Old September 26th, 2006, 02:24 PM

MasterChiToes MasterChiToes is offline
Corporal
 
Join Date: Sep 2006
Posts: 164
Thanks: 0
Thanked 0 Times in 0 Posts
MasterChiToes is on a distinguished road
Default Re: SE5 Demo Bug Reports - Video Issues

Not sure if these have been mentioned before:

When I change orders for a ship that has run out of movement, often it moves a free hex... seems to happen when the direction of the order changes, mostly noticing it when I redirect a colonizer.

The highlight options on the expanded minimap are totally screwy... enemy systems and my systems highlight the same... and there doesn't seem to be a way to claim a system, or see system others have claimed.

There doesn't seem to be an option to 'remember' enemy colonies in the Fog of War... even though there is a remember enemy ships option in the data files. This is more annoying since you can determine if a colony is still there by trying to send a colonize order to a FOWed planet.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:57 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.