|
|
|
 |
|

March 6th, 2012, 11:20 PM
|
Sergeant
|
|
Join Date: Sep 2010
Location: Sydney Australia
Posts: 251
Thanks: 6
Thanked 15 Times in 9 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Quote:
Originally Posted by kennoseishin
In other words, the defender still gets to roll DRN to reduce AN damage. If this wasn't the case, smites would average 18 damage instead of 10 or so.
|
Nope, as far as I've seen the defensive DRN adds to protection, it doesn't subtract from damage.
AN or AP is then applied to the total protection value, while I don't pay attention to smite that much, I've certainly noticed this behaviour in fire arrows, AP weapons and fire/death blesses before; It's why they are worth using.
It's also why a bloodletting cabal can be, well, spectacularly fun to use on occasion.
|

March 6th, 2012, 11:54 PM
|
Corporal
|
|
Join Date: Feb 2011
Posts: 64
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Quote:
Originally Posted by Nightfall
Quote:
Originally Posted by kennoseishin
In other words, the defender still gets to roll DRN to reduce AN damage. If this wasn't the case, smites would average 18 damage instead of 10 or so.
|
Nope, as far as I've seen the defensive DRN adds to protection, it doesn't subtract from damage.
|
It's simple to test this. Just get a bunch of illithid; their mindblast deals 1 AN+mr damage. If AN allows an opposed DRN roll, then the average damage will be 1; if AN ignores the opposed DRN roll, then the average damage will be around 7. When I checked this for myself, the average damage was indeed around 1.
Which means the death bless causes *all* the damage to be AN+mr, not just the 2 bonus damage.
|

March 6th, 2012, 05:31 PM
|
Second Lieutenant
|
|
Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Anyone have a fire boost they'd like to trade me? I'll give you a dwarven hammer or something else.
|

March 6th, 2012, 06:22 PM
|
Major General
|
|
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
God damn miasma...
|

March 7th, 2012, 06:35 PM
|
Major General
|
|
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Ignore...
|

March 10th, 2012, 10:27 AM
|
Major General
|
|
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
I need a 24h delay on the turn please.
|

March 10th, 2012, 03:36 PM
|
Corporal
|
|
Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Done.
|

March 11th, 2012, 12:30 PM
|
Major General
|
|
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Oh, so It's like that a Aby?
Well, see, now you've got a problem. I don't really like what you're doing, trying to take advantage of my bad situation.
So I think it's only fair I let you know what's going to happen.
I'm not too optimistic about fighting yet another war so I have no illusions you and Rlyeh will get the better of me in the long run. However, what I am confidant enough about is if I take all my troops and mages and launch a suicide run against you I will kill you.
Now, this will leave all my lands empty and defenseless for Rlyeh but since I can't very well attack Rlyeh I can at least have the satisfaction of adding a third kill to my record. Tighten up your defenses, I'm coming. Good luck to you good sir.
Thanks for the delay
|

March 11th, 2012, 05:04 PM
|
Private
|
|
Join Date: Dec 2011
Posts: 36
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Probably can, but it looked like the interesting option with the Miasma creeping in anyway, and limited directions for expansion.
Should be interesting either way, played too much a passive game. Lets bleed, eh?
|

March 12th, 2012, 05:25 PM
|
Major General
|
|
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Quote:
Originally Posted by Blubbernaught
Should be interesting either way, played too much a passive game. Lets bleed, eh?
|
Indeed.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|