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October 25th, 2007, 03:19 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Evermore - MegaGame - Started
principes need lots of ressources, so the ratio would be somewhere between 1:2 and 1:3 what would not pose any real trouble for the palankashas.
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October 25th, 2007, 05:24 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Thanked 67 Times in 27 Posts
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Re: Evermore - MegaGame - Started
Pankasha do not have a very high magic resistance.
A communion, spamming Banishment (or destroy demon!) can, if not win, at the least do horrendous damage to a Lankan army.
My Shadow Vestals are MR 18.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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October 25th, 2007, 11:54 PM
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Corporal
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Join Date: Aug 2007
Location: Gettysburg, PA
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Re: Evermore - MegaGame - Started
as I said, they are really hard to beat.
__________________
Ask not for whom the bell tolls, it tolls for thee.
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October 26th, 2007, 06:20 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
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Re: Evermore - MegaGame - Started
Quote:
DrPraetorious said:A communion, spamming Banishment (or destroy demon!) can, if not win, at the least do horrendous damage to a Lankan army.
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Banish is aoe 4 and 5AN damage, am i correct that the aoe increases by one per additional priest level, but how high would the damage increase?
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October 26th, 2007, 08:52 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Re: Evermore - MegaGame - Started
Banish does 3 + 2 /level, area 2 + 2 / level.
Thus, archtheurgs spamming banish with four commuion slaves do:
holy 5 -> avg 11 pts each, at +2 penetration.
Against an MR 13 unit like a typical rakshasa, 38% under the template get hit each turn. Alternatively, they can smite a single demon for 25 pts.
Against an astral-bless vestal, you only hit 11% of the vestals under the template - and each shadow vestal *still* gets to negate the first hit. That's a lot better than nothing but it's not going to save you.
Now, if you're smart and only use the blackfaces instead of the demons, Pythium is in a lot of trouble. But even those guys you can't recruit 10+/turn like I can with shadow vestals. I still think he would've been screwed.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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October 26th, 2007, 10:53 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Thanked 28 Times in 17 Posts
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Re: Evermore - MegaGame - Started
Palankashas have mr 12, 30 hps, AND should regenerate as one of their double 9 blesses.
If you rely on banish you are doomed. Lanka is a beast early.
That is why any race that can neutralize them is doing the world public service and should be richly rewarded by the other nations.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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October 26th, 2007, 11:14 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
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Re: Evermore - MegaGame - Started
Quote:
Xietor said:
Lanka is a beast early.
That is why any race that can neutralize them is doing the world public service and should be richly rewarded by the other nations.
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If you know them better, you will see that lanka is acually a nation of peaceful art-loving demons, and noone benefits from their destruction.
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October 27th, 2007, 06:31 PM
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Sergeant
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Join Date: Sep 2006
Location: Kaiserslautern, Germany
Posts: 324
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Re: Evermore - MegaGame - Started
LA Mictlan made a non aggresion pact with us just to stab us right when we didnt expect it. I call all of you to punish the triple bless abusing, treaty breaking liars of mictlan before its too late for all of us !
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October 27th, 2007, 09:05 PM
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Second Lieutenant
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Join Date: Jan 2007
Posts: 411
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Thanked 20 Times in 13 Posts
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Re: Evermore - MegaGame - Started
We agreed to a peace treaty for 10 turns. After 10 turns, I attacked you.
I would also point out that, the turn after we agreed to our treaty, you sent me a message where you "laid claim" to three of my border provinces. Perhaps you were hoping that I would give you the provinces, since at the time I was in a pitched war against LA Marignon. In any case, since then I have been counting down the turns till our treaty expired.
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October 27th, 2007, 09:08 PM
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Second Lieutenant
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Join Date: Apr 2007
Posts: 440
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Thanked 6 Times in 4 Posts
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Re: Evermore - MegaGame - Started
I'm guessing coobe there was thinking about a NAP with a 10 turn notification period rather than one that was just 10 turns long, while you were thinking that it was 10 turns altogether.
Weird mistake, maybe.
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