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March 18th, 2010, 06:08 PM
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BANNED USER
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Join Date: Dec 2007
Location: Alberta, Canada
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Re: YARG - Yet Another RAND Game [7/19 players alive]
Wraithlord,
Can we get clarification on the Victory Conditions since one player (unknown) has 8 VPs now?
I have 2 questions.
1) Do you have to hold vps for any particular length of time?
2) Does being in the castle but seiged count as owning the vp?
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March 19th, 2010, 12:31 AM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
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Re: YARG - Yet Another RAND Game [7/19 players alive]
Quote:
Originally Posted by Maerlande
Wraithlord,
Can we get clarification on the Victory Conditions since one player (unknown) has 8 VPs now?
I have 2 questions.
1) Do you have to hold vps for any particular length of time?
2) Does being in the castle but seiged count as owning the vp?
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1) No, the person who gains 9 VP's is an automatically declared winner the very next turn.
2) VP is controlled by the nation inside the castle.
And, P.S. This is an anonymous game, so think before posting. You are not in the lists for this game, which means you are a sub, and there was only 1 sub recently, so it's not very difficult to figure out which nation you are. Not that it really matters at current stage of the game, but still, rules are rules.
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March 19th, 2010, 02:24 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
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Re: YARG - Yet Another RAND Game [7/19 players alive]
WingedDog has it right
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March 19th, 2010, 11:47 AM
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General
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Re: YARG - Yet Another RAND Game [7/19 players alive]
I gave him permission to post. Guess I should have done the asking for him to avoid problems :P
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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March 19th, 2010, 12:48 PM
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BANNED USER
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Join Date: Dec 2007
Location: Alberta, Canada
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Re: YARG - Yet Another RAND Game [7/19 players alive]
Let's see if I get this right. I can't send PM's to Wraithlord for clarification because he won't read them. And I did talk to rdonj before posting. So basically you guys are chastising me for using the only forum available to get clarification?
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March 19th, 2010, 01:02 PM
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First Lieutenant
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Join Date: Jul 2008
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Re: YARG - Yet Another RAND Game [7/19 players alive]
Nobody chastise anyone. There are just alternate ways to get an answer without revealing your identity.
Since your question isn't specifically related to this very game, but to basic game mechanics - you could have just started a thread in Dominions section:
"Guys, I'm in the game with VP's placed in capitals, and I have questions:
1) Do you have to hold vps for any particular length of time in order to win?
2) Does being in the castle but sieged count as owning the vp?"
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March 19th, 2010, 01:17 PM
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General
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Re: YARG - Yet Another RAND Game [7/19 players alive]
To be fair, usually in games that have VPs, you are expected to hold them for a number of turns. This game is the only exception to that that I've seen. The OP is pretty clear if you read it literally, but it's always possible the game creator just forgot about something when creating the game. Anyway it's good to make sure of this now, before too much drama occurs.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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March 19th, 2010, 01:53 PM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
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Re: YARG - Yet Another RAND Game [7/19 players alive]
rdonj
No, no, no, 'capture and hold X capitals for Y turns' is a different story, unrelated to victory by VP's There's a white bar at VP's score graphs in game, when someone's VP's graph reaches it - *pouf*, game over.
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March 19th, 2010, 01:59 PM
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Second Lieutenant
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Re: YARG - Yet Another RAND Game [7/19 players alive]
Yeah, we should cut Maerlande some slack: He subbed into a game - which is a very cool thing to do - with a very unusual setup, and we can't then really blame him for not adhering completely to the rules (after all, he didn't mention any specific nation, etc.). I for one didn't peg him as a sub, mainly because I lack the attention span necessary to follow this thread attentively (crap, this game has gone on long enough for me to forget most of what happened early on). And besides, his questions are largely irrelevant at this point anyway
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March 19th, 2010, 06:51 PM
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General
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Join Date: Sep 2003
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Re: YARG - Yet Another RAND Game [7/19 players alive]
Maerlande, nobody's chastising you. At least not as far as I can tell.
All rule systems have their gray areas and corner cases. There's nothing wrong with you asking. In a game such as this an astute player may guess the identity of other players based on nuances such as they way they like to expand or fight etc. So while it's true you could ask in a different way or thread I don't think this is a cause of much fuss.
I for one appreciate your agreeing to sub. Keep up the good work and if you have further questions re. victory conditions then just ask rdonj. If he ain't sure he can contact me and we'll iron it out.
In YARG2 I'll post the recommended way to ask questions in the house rules section so it'll be clearly defined.
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