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December 1st, 2003, 06:19 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New MWF Network Game Starting
Nooo!!! I like it=)
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December 1st, 2003, 06:26 PM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: New MWF Network Game Starting
I kind of want to cancel it. The game is going very slow and I feel a lot of people are just tired of logging in a million times a day checking if the next turn has gone.
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December 1st, 2003, 11:13 PM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
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Re: New MWF Network Game Starting
I'd like to continue if possible. I think it will move a lot faster if we stop waiting for Jotunheim.
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
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December 2nd, 2003, 03:53 AM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
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Re: New MWF Network Game Starting
I'll keep it running for now I guess.
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December 2nd, 2003, 09:08 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: New MWF Network Game Starting
I wish to cancel the game.
My turns aren't password protected and every time I give orders they are being change.
I will not make that mistake a second time, but this game is lost to me.
As for the pace, I can't commit to more then one turn per day.
Therefore I don't want to participate in games that requires a faster pace.
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December 2nd, 2003, 11:07 PM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
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Re: New MWF Network Game Starting
A turn a day is fine with me as well, and that's about the speed that the game would go with the current players, I think.
May I suggest that we simply start again. That would give us the opportunity to use the settings I originally nominated for the game, and perhaps to gather a couple more players that want to play at about one turn per day (?)
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
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December 3rd, 2003, 05:05 AM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
Thanks: 0
Thanked 50 Times in 11 Posts
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Re: New MWF Network Game Starting
If you do restart, I would love to jump in.
So please, restart
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December 3rd, 2003, 05:13 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New MWF Network Game Starting
Well, I'm fine either way. As long as you all admit I was going to win this game=)
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December 3rd, 2003, 05:16 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: New MWF Network Game Starting
Not a chance. The squids were going to eat you alive.
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December 3rd, 2003, 05:32 AM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
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Re: New MWF Network Game Starting
OK, well assuming the server's operator (Argitoth) is in agreement, I declare the current game aborted, to be restarted on the same port in a couple of days. I will top-post an announcement for the new game now.
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
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