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June 14th, 2005, 11:23 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: New Mosehansen Game, Paradise Lost
No income? That doesn't sound right - did you get an event that increased unrest, or have your taxes set too low? Bah! You have a higher income than Abysia or Ulm, what're you talking about?
( And I'll bet you haven't lost a temple, and had capitol unrest go to 49 via events already! )
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 15th, 2005, 12:17 AM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
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Re: New Mosehansen Game, Paradise Lost
Okay, I guess I do have a higher income than some. But dang, I did/will lose my pretender (I need to, he got cursed attacking the 1 indy province I was able to attack), so among his various maladies, he's feeble-minded. And I didn't know you can't even search for sites this way. Let's just say he's going after an indy province solo, so he can be "reborn" with a vengeance on the remaining inhabitants of this measly world.
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June 15th, 2005, 12:44 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: New Mosehansen Game, Paradise Lost
Cursed? Ouch - lizards, eh? I always try to avoid those, especially with my pretender.
Note that if you get your pretender killed off, there's only a chance that afflictions will go away when he comes back. And oh! You're arcoscephale, right? Do not kill him off, your priestesses can heal his wounds, as long as you didn't choose an undead pretender.
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 15th, 2005, 01:22 AM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
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Re: New Mosehansen Game, Paradise Lost
hehehe Yep, lizards. And I realized that about my priestesses, that they can heal me, as I went back to play my turn some more. But thanks for the reminder, I would've kicked myself if I did just that.
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June 16th, 2005, 01:06 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New Mosehansen Game, Paradise Lost
New turn, and near as I can tell, Ulm still didn't move - I'm not sure about Pythium.
Ulm goes AI as soon as I notice the game waiting on him.
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 16th, 2005, 12:19 PM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
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Re: New Mosehansen Game, Paradise Lost
I am also not sure about pythium, lets wait that turn and if we still have a bad feeling about both - set them to AI.
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June 16th, 2005, 08:44 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New Mosehansen Game, Paradise Lost
Pythium just took his turn, Ulm is now AI, and a new turn is upon us.
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 17th, 2005, 10:27 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: New Mosehansen Game, Paradise Lost
Just Atlantis to go.
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 17th, 2005, 10:14 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New Mosehansen Game, Paradise Lost
Wow, only waiting on Vanheim for the next turn. This could be a quick turnaround for this turn (4 hours). Great!
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June 18th, 2005, 07:01 AM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
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Re: New Mosehansen Game, Paradise Lost
Let´s make a competition:
Who has the most gem income?
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