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October 25th, 2006, 01:51 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
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Mummy Orion
Is awesome. I had no idea you could resurrect dead mercenaries to stay "on the team" forever.
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October 25th, 2006, 01:54 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
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Re: Mummy Orion
Im pretty sure you can, aslong as they were working for you at their time of death.
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October 25th, 2006, 01:55 PM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: Mummy Orion
only bad thing is that you can't take the items back from them that you equip them with. the other thing that i did once was cast gift of reason on all of his minion knights, that was pretty bad ace, though i think that still had the equipment problem that orion had
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October 25th, 2006, 02:17 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Mummy Orion
The other negative effect of a mercenary brought totally under your control via spells is that they cannot be given troops.
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October 25th, 2006, 02:22 PM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: Mummy Orion
true, but i didn't go to all of that trouble to just make some guy to ferry troops around
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October 25th, 2006, 02:31 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Re: Mummy Orion
Quote:
paradoxharbinger said:
true, but i didn't go to all of that trouble to just make some guy to ferry troops around
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Well in some of my games I've done ritual of rebirth on commanders with lots of astral or nature magic... these weren't mercenaries, but it sure would have been nice to use them in casting spells to teleport large armies. These were DOM_2 games.
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October 25th, 2006, 03:16 PM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: Thug/SC/Assasin builds thread
thought that only applied for mercs
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October 25th, 2006, 05:29 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
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Re: Thug/SC/Assasin builds thread
I may need to provide my build but my favorite assassin is still the Lord of the Night pretender. Mictlan gets him (not sure who else does). Titan, stealth, flies, summons aid during assassinations. And thats without equipment.
I think Id probably give him a bow.
The other thing Id like to try is giving a black heart to the many armed pretenders.
I also loved giving black hearts to Pans in Pangea. They would sneak into a province, and assassinate (usually by equipment or spells), and then they would throw a few maenads off. The maenads would instantly attack that province. Usually they would die fast since 3 or 4 maenads dont take a province very well but you at least saw what was there. AND if that assassination was the last commander then the enemy would route. It saves alot of trouble continually testing a province to see if the assassinations have made it weak enough to be taken.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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October 25th, 2006, 05:50 PM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: Thug/SC/Assasin builds thread
iirc, the pans just generate maenads each turn, so if you were to park a stelthy pan in enemy territory, he would keep generating them and they would attack right? sounds like a good way to drive unrest through the roof.
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October 25th, 2006, 07:05 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
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Re: Thug/SC/Assasin builds thread
Yes.
A regular pan can be a real pain-in-the-back-provinces for any enemy that doesnt use PD. Just move him around alot and watch the provinces fall. When you take one; crank the taxes to max, buy some PD, recruit locals, generally make it hard to take back and worthless if they do get it back. If you are given time to recuit a local commander then pillage also.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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