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  #31  
Old December 28th, 2006, 03:26 PM

Devnullicus Devnullicus is offline
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Default Re: Space Empires V Editor 1.4 Released

Quote:
javaslinger said:
You have a version 1.44 and you haven't told anyone??? Shame, shame...


Javaslinger
Meh, it was a relatively minor bugfix release. But yes, there is a 1.44 now

Of course, now that SEV 1.20 is out, I need to make a new version of the editor...
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  #32  
Old January 14th, 2007, 01:22 PM

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Default Re: Space Empires V Editor 1.4 Released

Some bugs/issues I've noticed with 1.43, all within the components editor. *edit* Dismissed the items listed as fixed in 1.44.

1. The editor will give an error if a formula only contains an iif() function, but I see that's already been registered as a bug and possibly fixed for 1.44?( Can't download 1.44,
it's going at 0.1 kb/s O_O *nvm* just my isp having fun with me)

2. In Firing Type Info, under Bolt, the 'Bolt Speed' field wont update if you write decimal values.

3. It would be a great improvement if the up and down moving of components could be made faster somehow. Perhaps drag and drop? I guess this would apply to the tech area editor and possibly facilities, as well.

4.The Facility editor's 'Facility Group' field doesn't work correctly.

5. Perhaps add a 'Copy ability' function as well?

That's about it, thanks for the work you've done!
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  #33  
Old March 23rd, 2007, 03:09 AM
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Kana Kana is offline
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Default Re: Space Empires V Editor 1.4 Released

Bump for current program progress report.
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  #34  
Old March 23rd, 2007, 03:29 AM
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Default Re: Space Empires V Editor 1.4 Released

There are laws against necromancy, you know.

But in this case I'll let it go, coz I wanna know too.
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  #35  
Old March 23rd, 2007, 03:52 AM
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Combat Wombat Combat Wombat is offline
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Default Re: Space Empires V Editor 1.4 Released

I think devnull has likely gotten back to real life concerns you might get another version out of him but it could take awhile.
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  #36  
Old March 23rd, 2007, 09:30 AM
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Default Re: Space Empires V Editor 1.4 Released

I really would like to see this updated.
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  #37  
Old August 25th, 2007, 02:13 PM

Devnullicus Devnullicus is offline
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Default Re: Space Empires V Editor 1.4 Released

Sorry, I got taken over by aliens who insisted that I devote all my mental energy to work for the last 8 months or so. But the game is now finished so I can work on the editor some more. I have version 1.5 almost ready for release. Also have DevnullMod alpha almost ready for release.
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  #38  
Old August 25th, 2007, 02:16 PM

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Default Re: Space Empires V Editor 1.4 Released

That is truly awesome news... Devnul was my mod of choice in SEIV...

Can't wait

Javaslinger
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  #39  
Old August 25th, 2007, 05:06 PM

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Default Re: Space Empires V Editor 1.4 Released

just... please tell me it uses bm as a base, rather than stock.
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  #40  
Old August 25th, 2007, 05:15 PM
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Default Re: Space Empires V Editor 1.4 Released

Yay for the editor and the mod !
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