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  #31  
Old February 3rd, 2007, 11:58 PM
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Default Re: PBW

Quote:
se5a said:
yeah ahhh, can we have an install of bm 1.03 with the old (1.02) defult slotsets? the new defult slotsets screw up curent designs.

new slots are ok for new 1.03 games and 1.02 games that don't use the defult slotset, but 1.02 games that are using the defult slots (KOTH) are going to run into problems.

we could just upgrade to 1.25seV with 1.02bm I supose...
You can't upgrade mod versions on PBW. There is only one game type folder for the balance mod. You can't change the name of the folder, so if you want to have a different version of the mod you'll have to change the files in the game types folder. Doing that would screw up everyone using that version on PBW.

What I will do is setup SE5 1.25 with Balance mod 1.03. If you want to continue playing 1.02 you'll have to stay on SE5 1.20, or have the game owner process the turns offline.

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  #32  
Old February 4th, 2007, 03:22 AM
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Default Re: PBW

Any estimate on the v1.25 update?
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  #33  
Old February 4th, 2007, 06:06 AM

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Default Re: PBW

oh true...
pah this sucks, aaron needs to make it so we can update a savegame to a different mod.

2.25 fighters are better than 2.20, and the files are smaller too.
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  #34  
Old February 4th, 2007, 01:44 PM
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Default Re: PBW

I have added support for SE5 ver 1.25, including support for Balance mod ver 1.03, Golden Eclipse Mod ver 1.0 Beta, and Gritty Galaxy Public Mod beta. I haven't tested the Golden Eclipse and Gritty mods to verify they work with ver 1.25, these are the same versions of the mods that were available with 1.20.

Uprgading an exsisting stock games from 1.20 to 1.25 should work fine. There may be issues with mod games, consult the mod creator for more specific information in that regard.

There is still no way currently to upgrade a game on PBW from an older to a more recent version of a mod. For SE5 there is only one version of the mod pn PBW per version of SE5. In Se5 there is still no way to change the game type folder name being used in the game, so the only way to change the mod for a game is to change the files in the game type folder. Doing so on PBW will change the files for every game usign that mod. If you are playing an existing game of 1.20 with balance mod ver 1.01 and want to upgrade it to 1.25 you will have to upgrade to 1.25 with balance mod 1.03. There are reports that this is a problem. If you want to upgrade to 1.25 but remain on 1.01 of the mod you'll have to have the game owner run the turns offline.

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  #35  
Old February 4th, 2007, 02:53 PM

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Default Re: PBW

oh right, so going from
1.20seV with 1.01BM
to
1.25seV with 1.03BM can be done.

the only problem switching from the versions of bm are if you are using overide slots (so all the slots are the same)
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  #36  
Old February 4th, 2007, 03:16 PM

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Default Re: PBW

Golden Eclipse and GG should work, BUT they will error out unless you add a line to the settings.txt (its the one that controls if ships can retreat).
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  #37  
Old February 4th, 2007, 04:16 PM
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Default Re: PBW

Quote:
Phoenix-D said:
Golden Eclipse and GG should work, BUT they will error out unless you add a line to the settings.txt (its the one that controls if ships can retreat).
Ok, I've done that now. Thanks for the heads up.
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  #38  
Old February 4th, 2007, 07:32 PM

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Default Re: PBW

Could you update GG to 125b before people start creating games?
http://imagemodserver.mine.nu/other/...Galaxy125B.rar
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  #39  
Old February 4th, 2007, 08:03 PM
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Default Re: PBW

Yes, please do.
That version has all the bugfixes that came up so far in our IRC game.
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  #40  
Old February 4th, 2007, 10:18 PM

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Default Re: PBW

Hi Geo
I am getting an "Internal Server Error" when going to PBW.
Doesn't sound like a ISP problem this time.
I know you'll take a look when you get a chance, so Thanks in Advance.
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