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April 23rd, 2007, 12:06 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: Current projects
'Cluttered' with mods is an interesting way of putting it ;]
I don't think it's a problem that there's lots of fire in EA. There's lots of water too,.. lots of all magic. It just means they're in good company. Anyway this mod isn't going to be done for a while because I have about 5 or 6 other projects in line before it.
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April 23rd, 2007, 12:23 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Current projects
In the spirit of keeping the few who regularly read this forum in the loop, here's another graphical preview of Arga Dis (ATTACHED).
Added to the 4 hoplite units we now have mountain dwelling Argan myrmidons called 'blackshields' - they have less armour than Arco myrms and lack the shield bash of Argan hoplites but are still far more armoured than all the other argans and have a mapmove of two due to their endurance and constant training.
You can also see the Sworn Companions riding Mares of Dis which have both hoof and bite attacks - they're man eaters after all. These guys are crazy powerful but very expensive - Arga is not a cavalry nation after all.
Finally you can see the 'slain sworn brother' unit, which is what the sworn brothers turn into when they take lethal damage. They then fight on but die at the end of battle no matter what. I might have gone a bit over the top on battle damage, but hey when you've taken lethal damage and are fighting on regardless I figure you wouldn't look so pretty.
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April 23rd, 2007, 12:38 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Re: Current projects
Those sprites look very cool Sombre.
I can't believe how many projects you have on the go! And all that I've seen are of excellent quality, very exciting stuff.
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April 23rd, 2007, 06:08 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Current projects
I have to say that my personal feeling is, put Muspelheim in LA, just because the myths about them are very end-of-the-world armageddon stuff. You really don't hear a lot about them, except as pertains to Ragnaroc. They've only got the one real stand-out character, which is Surtr, while the Jotuns are always around from the beginning.
__________________
You've sailed off the edge of the map--here there be badgers!
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April 23rd, 2007, 06:36 PM
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Sergeant
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Join Date: Jan 2007
Posts: 386
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Re: Current projects
Yeah that pretty much sums it up.
Love the gore drenched spears of, I am assuming, the 'slain sworn brothers'.
Awesomeness!!
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April 30th, 2007, 03:19 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: Current projects
Since I've kept people up to date pretty much every step of the way regarding Arga Dis, here's a FINAL preview of the unit graphics.
The first version of the mod will be released next week, hopefully about the same time the next patch comes out.
It will include maybe one or two extra graphics/units on top of those in the preview. I still need to make slain versions of the horsies for instance.
Newly added: Red Achillan. Orphan. Gilgan. Sworn Captain Slain. Misborn.
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April 30th, 2007, 03:32 AM
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BANNED USER
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Join Date: Feb 2007
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Re: Current projects
Oh and just from looking at that oh so gold and red preview I've decided to name the nation Arga Dis, Blood and Bronze.
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April 30th, 2007, 03:38 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
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Re: Current projects
Simply incredible, I can't wait to try this mod out.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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April 30th, 2007, 08:48 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Current projects
Thanks, I think graphically this is my best mod to date. Ingame the nation looks very distinctive and they are very powerful in melee to back it up. The big drawback is the expense of all these elite units.
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April 30th, 2007, 08:51 AM
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Sergeant
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Join Date: Jan 2007
Posts: 386
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Re: Current projects
Great as always Sombre. Are you using the new sprite extraction for this now?
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