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				February 6th, 2008, 12:42 AM
			
			
			
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 General |  | 
					Join Date: Jul 2004 Location: Portland, ME (USA) 
						Posts: 3,241
					 Thanks: 31 
		
			
				Thanked 65 Times in 18 Posts
			
		
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				 Re: Victory Condition 
 I think I am just waiting on Aristander, Calmon and Dedas for nation choices.
 Please get me your choices by Wednesday.
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				February 6th, 2008, 12:59 AM
			
			
			
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 Captain |  | 
					Join Date: May 2004 
						Posts: 860
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				 Re: Victory Condition 
 Ahem, Calmon's saying that he'd prefer 40% of provinces, not VPs. Me, I don't like victory conditions based on provinces, since you can't protect your provinces by building forts the way you can your VPs. So a province-based victory condition is even more vulnerable to sneaky/flying/teleport/remote summon attacks, with no feasible counters available.
 Also, 40% of Alexander is, what, 116 provinces? Even with a rather handsome 30-province grab at the end you'd need to run an empire of 60+ provinces for who knows how many turns... Not something I think is fun. Victory Points are great in that you can capture the necessary points in a much shorter time-frame (even without any sneaky teleport-grabs) and thus can ideally skip the mind-numbing end game shuffle.
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				February 6th, 2008, 04:57 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Nov 2007 Location: Australia 
						Posts: 410
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				 Re: Victory Condition 
 40% of VPs sounds good. Lets do it. |  
	
		
	
	
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				February 6th, 2008, 09:11 AM
			
			
			
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					Join Date: Jul 2004 Location: Portland, ME (USA) 
						Posts: 3,241
					 Thanks: 31 
		
			
				Thanked 65 Times in 18 Posts
			
		
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				 Re: Victory Condition 
 Ok.  We'll use the 40% VP victory condition.  That will be 15 VP's to win (up from 12).  I have placed the VP's on the scenario.  None of them are in underwater.
 Pasha
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				February 6th, 2008, 01:50 PM
			
			
			
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 Sergeant |  | 
					Join Date: Aug 2007 
						Posts: 203
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				Thanked 0 Times in 0 Posts
			
		
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				 Re: Victory Condition 
 Hey, did someone leave?  If yes, can I join?  I can have nation list quick, just say... |  
	
		
	
	
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				February 6th, 2008, 02:13 PM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Nov 2005 Location: Lund, Sweden 
						Posts: 1,377
					 Thanks: 72 
		
			
				Thanked 25 Times in 20 Posts
			
		
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				 Re: Victory Condition 
 This is getting so exciting! Can't wait to be crushed and get some more experience. I know some of you are eager to share...   |  
	
		
	
	
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				February 6th, 2008, 04:27 PM
			
			
			
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 First Lieutenant |  | 
					Join Date: Jan 2004 Location: Berlin, Germany 
						Posts: 790
					 Thanks: 7 
		
			
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				 Re: Victory Condition 
 I'm still in and sent my nations nikolai so i think there isn't a free slot. |  
	
		
	
	
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				February 6th, 2008, 10:50 PM
			
			
			
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 General |  | 
					Join Date: Jul 2004 Location: Portland, ME (USA) 
						Posts: 3,241
					 Thanks: 31 
		
			
				Thanked 65 Times in 18 Posts
			
		
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				 Re: Victory Condition 
 Sorry.  No free slots. |  
	
		
	
	
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				February 6th, 2008, 11:03 PM
			
			
			
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					Join Date: Jul 2004 Location: Portland, ME (USA) 
						Posts: 3,241
					 Thanks: 31 
		
			
				Thanked 65 Times in 18 Posts
			
		
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				 Nations 
 Hello: 
I am looking forward to this game!     
Here are the nation assignments:
 
Abysia - Wokeye 
Agartha - DryaUnda 
Arco - Don Corazon 
Atlantis - Don_Seba 
Bogarus	- Jurri 
Caelum - Lolomo 
C'Tis - Stelteck 
Jomon - Aristander 
Man - Aethyr 
Marignon - Pasha 
Mictlan - Ano 
Midgard - Calmon 
Pan - djo 
Patala - Klagrok 
Pythium - Baalz 
Tien Chi - Drake49 
Ulm - Dedas 
Utgard - Baldr
 
I'd like to get the game started on Sunday night.  Please email me your pretender files by Sunday afternoon.
 
Please password protect your pretenders, because sometimes I accidentally hit the wrong nation when trying to play my own turn.  If your turn is not password protected, then it opens up, and I have to try to close it without seeing anything that matters.  I will have a master password that will allow me to turn a player AI or assign a replacement player if someone disappears.  
 
Don't forget that we are not using any mods for this game.  
 
Please always include "Alexander" in the subject line of all emails to me about this game.  I use an email filter, and it helps me notice player turns, etc.
 
If you have any questions, please let me know.
 
Thanks.
 
Pasha
			
			
			
			
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				February 6th, 2008, 11:12 PM
			
			
			
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 General |  | 
					Join Date: May 2004 Location: Seattle, WA 
						Posts: 3,011
					 Thanks: 0 
		
			
				Thanked 45 Times in 35 Posts
			
		
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				 Re: Nations 
 Oh no.  Poor me... locked out of the game   |  
	
		
	
	
	
	
	
	
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