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December 4th, 2009, 06:57 PM
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First Lieutenant
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Join Date: Nov 2007
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Re: Send Tupilak
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December 4th, 2009, 07:49 PM
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General
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Join Date: Apr 2005
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Re: Send Tupilak
I haven't used them in awhile, but that screenshot doesn't show amphibian, poor amphibian or aquatic.
They also don't fly despite the flavor text talking about flying.
Giving them flight (and amphibian) would make them much more dangerous assassins.
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December 4th, 2009, 08:22 PM
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First Lieutenant
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Join Date: Nov 2007
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Re: Send Tupilak
That stuff about flying and swimming seems mainly to be there to motivate the use of this ritual as a remote assassination method--the tupilak can reach anybody anywhere, even if they're undersea, in the mountains, or on an island. Upon reaching them, it then chooses to become a flightless bear, because bears fight well. That is fine on land, but underwater it should be a large, undead seal, if it's always going to be one thing.
I guess a person could just slap together a mod that made this change, as Swan suggests, instead of talking about it so much. But it would be much nicer if somebody official took care of it!
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December 4th, 2009, 08:44 PM
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General
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Join Date: Mar 2007
Location: Japan
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Re: Send Tupilak
Maybe Tupliak could be given a one-battle-spell modded from polymorph, that turns him into the undead seal, and that spell only works underwater?
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December 4th, 2009, 09:30 PM
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General
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Re: Send Tupilak
I'm not much of a modder, but Swan suggested #watershape.
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December 4th, 2009, 09:46 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
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Re: Send Tupilak
I honestly don't know what the complaint is. It will pretty reliably kill most any human-esq guy who doesn't have bodyguards - just try it. Sure you won't be assassinating vanir with that 5 attack, but as a human squisher it's pretty good. The thing about it is it's got a very large amount of hitpoints so it can take a couple spells to the face and keep batting away until it hits the (generally low defense) mage. If it was powerful enough to mow through bodyguards and thug gear it'd need to be significantly harder to cast.
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December 4th, 2009, 09:58 PM
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First Lieutenant
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Join Date: Nov 2007
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Re: Send Tupilak
Yes, it does seem to kill triton lords quite well, I was on your side remember? This other problem is more thematic than strategic--the tupilak undersea can become a seal, and it suffers from being a bear, so it should become a seal. It's very silly for it not to be a seal!
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December 6th, 2009, 08:18 PM
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Major
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Join Date: Feb 2009
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Re: Send Tupilak
I say it should definately become a undead walrus underwater...or perhaps the LA atlantis priests should be able to animate walrusses.
Otherwise I'd say it is a good enough spell, when you have higher reseach you´ll get better assassination spells to use but before then the Tupilak is cool enough.
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December 14th, 2009, 12:12 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Send Tupilak
I could whip up a tupilak mod to give them a seal form. No problem.
HOWEVER.
Is it worth my time given that they're a niche national spell?
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December 14th, 2009, 02:15 PM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
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Re: Send Tupilak
Quote:
Originally Posted by Sombre
I could whip up a tupilak mod to give them a seal form. No problem.
HOWEVER.
Is it worth my time given that they're a niche national spell?
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Well, I would always use the mod... but there's a fair chance that it would never actually be exercised during the remainder of any one user's Dominions career.
If the main hassle would be making the sprite, or the new unit or whatever (as opposed to the basic overhead of making any mod at all), then maybe you could just slap an amphibian attribute onto the bear and call it done.
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