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November 11th, 2008, 10:18 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Thanked 79 Times in 51 Posts
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Re: New Nation : Cantabira, Land of Standing Stones
One great way to do skeletal dinosaurs of almost any type is just to research photos or pictures of their skeletons online, and then modify them into Dom3 sprites--not that difficult! There are literally *thousands* of these online, often in multiple poses. I could probably churn out a reasonable picture of a raptor in 4 hours or less, using this method.
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You've sailed off the edge of the map--here there be badgers!
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November 12th, 2008, 05:59 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Re: New Nation : Cantabira, Land of Standing Stones
It's how I basicly do all my sprites so I'll have to agree there, the 2nd sprite usually is harder since you'll have to change stuff yourself and it just doesn't look as good as the original (when I do it at least)
The only thing is that bones for you skeletal raptor (small fragile stuff) might get mashed when you need a relative small sprite and resize the image (size 3 I'm guessing so about 64x64 would be the size to use but probably the creature would have to be a bit smaller).
Anyway I'd really try it that way, if you don't succeed I would be willing to try and steal on of the net for you
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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November 12th, 2008, 01:40 PM
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Corporal
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Join Date: Aug 2008
Location: France
Posts: 90
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Re: New Nation : Cantabira, Land of Standing Stones
Quote:
Originally Posted by Aezeal
The only thing is that bones for you skeletal raptor (small fragile stuff) might get mashed when you need a relative small sprite and resize the image.
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Yeah, it was my main problem. Furthermore, I was busy doing other stuff (sprites for heroes, mainly), and lately I lack... concentration ... So, I will wait a bit before trying it again.
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It's better to be GoRed by a nature mage than gored by a boar...
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June 27th, 2009, 08:46 AM
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Private
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Join Date: Jun 2007
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Re: New Nation : Cantabira, Land of Standing Stones
Is this dead? It seemed so near!
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June 27th, 2009, 01:29 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: New Nation : Cantabira, Land of Standing Stones
Indeed, much like the tibet one it really does look superb!
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January 26th, 2010, 07:48 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: New Nation : Cantabira, Land of Standing Stones
Woe is Cantabira! So close and yet so far.
It's a shame he never put up the attack sprites, or I'd do the mod for him.
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February 15th, 2010, 09:13 PM
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Corporal
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Join Date: Feb 2010
Location: Winston, OR, USA
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Re: New Nation : Cantabira, Land of Standing Stones
This looks awesome! I cringe my dribblers to you! When can I download! Why am I yelling! I don't know!
Seriously though, I can't wait to play them.
Holy bad posters, Batman! I didn't notice this was a dead thread! And I still seem to be yelling!
__________________
That is not dead which can eternal lie.
And with strange aeons even death may die.
Last edited by kennydicke; February 15th, 2010 at 09:26 PM..
Reason: stupidity
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July 22nd, 2010, 02:05 PM
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Corporal
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Join Date: Aug 2008
Location: France
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Re: New Nation : Cantabira, Land of Standing Stones
Well, I'm back...
A few things have gone awry in my life, in the past two years, but I somehow managed to get through this, and I am back to work on my mods.
Actually, I'm working mainly on Cantabira, but also doing and testing a few changes to Shangri La & Shambalha (=EA Shangri La).
Thanks to Pyg and Globu for having cast "Revive Mod" (I will send you back your Death gems, folks ), and I have to give a look at the changes they have made. I don't know if I will keep it all, but their work is worthy of all my attention (and all my thanks for correcting my many mistakes & typos !), so I don't want to rush things...
So, Cantabira will probably go first, then Shangri La (both EA & MA, La will wait a bit). I'm also working on another mod, about cannibals, jungles, headhunters and dark magics, with inspirations mainly from Malay, Indonesian & Filipino myths, as well as R.E. Howard, L. Sprague de Camp or H.P. Lovecraft.
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It's better to be GoRed by a nature mage than gored by a boar...
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July 22nd, 2010, 02:46 PM
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Colonel
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Join Date: Jun 2007
Location: Finland
Posts: 1,617
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Re: New Nation : Cantabira, Land of Standing Stones
Quote:
Originally Posted by Nounours
I'm also working on another mod, about cannibals, jungles, headhunters and dark magics, with inspirations mainly from Malay, Indonesian & Filipino myths, as well as R.E. Howard, L. Sprague de Camp or H.P. Lovecraft.
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I actually have done something in that line you might be intrested in. I had a early version of UWGIM with EA R'lyeh having that kind of coastal recruits. I dropped them out in a recent update, so their sprites are currently unused. If you want them, you can have them. You can see some of them in the middle of this image.
You can get the .tga's by downloading the UWGIM mod, they are still in the graphic folder of that mod (called OEM).
__________________
I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.
If you need to ask something about modding, you can contact me here.
See this thread for the latest info concerning my mods.
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July 22nd, 2010, 05:22 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: New Nation : Cantabira, Land of Standing Stones
Glad to see you back.
Your works are great and I heartily look forward to more
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