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October 8th, 2009, 04:18 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by wulfir
Quote:
Originally Posted by Double_Deuce
I know the feeling. I had to take a break from designing over the later part of the summer due to RL stuff.
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Yeah..., it's a bit annoying how life can get in the way of living, huh...
I have a rather ambitious SPMBT campaign ready though.
Everything is done; including the videotrailer.
I'd like to have your input on some areas, especially the txt breifings - as I have used "your" NATO order format...
...if you have the time, that is...
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If you do not need them in a hurry and can send bits and pieces I would surely check it out for you.
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October 1st, 2009, 05:22 AM
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Private
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Join Date: Sep 2009
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by wulfir
I have an idea I'd like to try - a dynamic campaign adjusted to the actual player.
Post here the setup you'd like to play; nation, unit, front, year, general difficulty, size of battles etc parameters you find important.
I'll build a scenario based on that and then act as the "game leader"/command level adding missions to the campaign partly based on the outcome of the played scenario.
The idea is to produce a campaign caming experience that is more engaging and creative than a regular long/generated campaign and that in the end can be assembled and tweaked to a custom campaign for all to enjoy.
Can't do it on my own, need some brave souls to step forth...
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How about some forum rpg style added to the campaign? I mean we need someone who builds the battlefield... they could be the nations leaders (like Roosewelt, Horty, Stalin etc.) they decide with who they wage war against... There would be some generals, who directs the army. Etc... in the forum everyone could post what did his/her unit move. I think it would be fun! 
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October 5th, 2009, 04:08 PM
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Second Lieutenant
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Join Date: Jun 2005
Location: Budapest
Posts: 403
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Dynamic Campaign: Volunteers Wanted
Wulfir, how many repair points shall I set for the battle?
__________________
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
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October 5th, 2009, 04:52 PM
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Major
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Join Date: Jun 2005
Posts: 1,015
Thanks: 143
Thanked 380 Times in 200 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by Artur
Wulfir, how many repair points shall I set for the battle?
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Set whatever you like. Not like I can stop you.
IIRC, there should be 60 repair points - I made a rough estimate regarding the Repair/Aux points to be used. That should have been included with the initial campaign files...
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March 24th, 2011, 04:41 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 682
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Are you still taking orders for this? ;D If yes, I would be interested.
SP WW2
Russian Front, me as Germany
Time around Operation Bagration (June 1944)
A rather small and infantry heavy force (I was thinking along the lines of like a Company of Infanterie and a platoon of Stugs + Mortars/MGs as support)
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March 24th, 2011, 05:16 PM
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Major
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Join Date: Jun 2005
Posts: 1,015
Thanks: 143
Thanked 380 Times in 200 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by Ts4EVER
SP WW2
Russian Front, me as Germany
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Natürlich! Stand by...
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March 25th, 2011, 02:04 AM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Core forces purchased.
(see attachment)
For support I went with 3 37mm AA units and 4 120mm Mortar units.
Have game saved and preparing to deploy.
Will send last turn save to your yahoo email.
Great work on all the texts!
Over and out.
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March 27th, 2011, 05:44 PM
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Major
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Join Date: Jun 2005
Posts: 1,015
Thanks: 143
Thanked 380 Times in 200 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by wulfir
Quote:
Originally Posted by Ts4EVER
SP WW2
Russian Front, me as Germany
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Natürlich! Stand by...
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Ts4EVER!
You are an experienced, yet somewhat war-weary officer of the Wehrmacht. Your unit, Infanterie-Division 137, has recently been disbanded - although this means no respite for you. You have been selected to command a Kampfgruppe attached to the Divisions-Gruppe 137 (basically what remains of your old unit).
Your new command includes a handful of StuGs and is considered to be an important assignment. You can expect your KG to be used as a firebrigade...
Install these files into your campaign folder. The first scenario is no real battle and you do not need to save. The second scenario - MICHALOW - is however a proper battle. SAVE THE GAME BEFORE THE BATTLE ENDS - preferably on the very last turn before it ends. If this is not done it will be impossible to add more scenarios to the camp...
Post here if you have any questions!

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The Following User Says Thank You to wulfir For This Useful Post:
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March 27th, 2011, 06:41 AM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Just get some cheap scout cars to find and pin enemy atg, will reduce your losses of costly tanks
__________________
I am not responsible for any damage your brains may suffer by reading the text above
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March 27th, 2011, 06:52 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 682
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Cool, thanks! Is it ok if I use slot 75 for the savegame?
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