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September 15th, 2009, 02:05 AM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
With regard to teams, apparently Executor has agreed to captain The Mysterios and I am moving Chris over to Noobheim. Ideally I would have liked to have the vet captains join first so they could assemble their team as they see fit within the guidelines, but I'd encourage everyone to be open minded as we finalize teams.
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September 15th, 2009, 02:53 AM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
As captain, Executor may choose a nation now.
Is everyone OK with standard research or would you prefer easy research?
Thanks.
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September 15th, 2009, 05:06 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
Hello everyone,
So Cris took Mictlan? Than I'll take... Lanka.
I also prefer option 1 for starting position.
May I also ask where people stand about gem generators and if you'd be willing to include the mod Valerius created for his game Momentum2, not the whole mod but the tartarian related part.
Here's the link for Momentum2.
http://forum.shrapnelgames.com/showthread.php?t=43775
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September 15th, 2009, 11:25 AM
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BANNED USER
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Join Date: May 2004
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Thanked 121 Times in 91 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
Quote:
Originally Posted by Septimius Severus
As captain, Executor may choose a nation now.
Is everyone OK with standard research or would you prefer easy research?
Thanks.
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I'd prefer difficult research. But lacking that standard is ok.
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September 15th, 2009, 12:36 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Thanked 67 Times in 27 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
I'd prefer Easy research. Do we still need another captain? I'd be willing to captain team Deva.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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September 15th, 2009, 02:00 PM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
Executor, Lanka is yours.
I personally would like to keep the game as plain as possible and limit the mods, bans, and all that other stuff that seem to be in vogue now. I've included BI to make the AI team a bit more competitive, but I'm generally conservative with changes to the stock game. However if the consensus is to propose a global agreement on gem gens and banned spells, or to use another mod that is fine by me. For us lesser experienced players and noobs it may not be an issue especially if the game doesn't run long.
Looks like mixed opinions regarding research so far.
Dr. P. if the Deva's are happy with you I don't see why you can't captain their team. If not, you can captain The Blessed Ones. We still need one more vet captain aside from yourself. What is your nation choice?
Option 1 seems to be the choice regarding map. I'm uploading a revised version of both though just in case.
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September 15th, 2009, 02:33 PM
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Major General
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Join Date: Feb 2005
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
Hm... if I take EA Ermor, can I reserve Niefelheim for one of my lieutenants ?
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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September 15th, 2009, 02:39 PM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
Here are the revised versions of both placement options.
I've moves the optional/second AI starts to the corners of the map:
1. So that players don't neglect the corners of the map and forget about those provinces in their mad rush to gobble the AI in the center.
2. To give the AI team an additional edge (assuming we can place two starts for each AI nation using #specstart or #start).
3. To provide more action and challenge for the members of the human teams who are on the flanks/in the rear other than going straight for the other human teams.
It's not perfect but neither is the map, hopefully though, one or the other will suffice. If someone can come up with a better placement suggestion feel free though.
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September 15th, 2009, 02:43 PM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
Quote:
Originally Posted by DrPraetorious
Hm... if I take EA Ermor, can I reserve Niefelheim for one of my lieutenants ?
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Nice try. Afraid not. Only the captains have first choice.
But if we do the rest of nation selection via ordered list your team can rank Niefelheim high, otherwise if we end up first come, first serve be sure to communicate with your team beforehand what nations each should take.
I'm guessing one of the other captains will grab it though.
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September 15th, 2009, 03:03 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Thanked 67 Times in 27 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
I don't think we really want a gem generator mod. If the game gets to that point, just let the gem horders win.
This game is not CBM? I'd prefer no-CBM, but if it *is* CBM I want EA Ermor, otherwise I want EA Niefelheim.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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