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  #31  
Old November 4th, 2009, 07:53 AM

Folket Folket is offline
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Default Re: FastBlitz - Accepting One more Play

When do we start?
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  #32  
Old November 4th, 2009, 09:55 AM
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Default Re: FastBlitz - Accepting One more Play

I don't see the game on Llamaserver anymore
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  #33  
Old November 4th, 2009, 11:08 AM
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Default Re: FastBlitz - Accepting One more Play

It's not there, and I have no idea why.
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  #34  
Old November 4th, 2009, 11:28 AM

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Default Re: FastBlitz - Accepting One more Play

Games unfortunately just disappear when there is a problem with starting. My best guess is that there is a space in one of the map filenames - the LlamaServer is supposed to prevent the upload of such maps, but for some reason that seems buggy. I shall try to look into it tonight.
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  #35  
Old November 4th, 2009, 01:27 PM
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Default Re: FastBlitz - Accepting One more Play

There's not supposed to be a space in the map name. I did change the map file and the might not have been done properly on my end. Thanks for the help.
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  #36  
Old November 6th, 2009, 12:50 AM
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Default Re: FastBlitz - Accepting One more Play

Any word? I can remake the game if that's easier.
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  #37  
Old November 6th, 2009, 07:18 PM
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Default Re: FastBlitz - Accepting One more Play

I've remade the game as FastBlitz2. Upload your pretenders!
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  #38  
Old November 7th, 2009, 05:35 PM
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Default Re: FastBlitz - Accepting One more Play

The game has started. Good luck everyone!
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  #39  
Old November 8th, 2009, 11:52 AM
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Default Re: FastBlitz - Running

Ugh, that is not the ideal starting spot. Oh well, we'll see how it goes
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  #40  
Old November 9th, 2009, 12:59 AM
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Default Re: FastBlitz - Running

This has been a fun game so far, good idea Graeme. I really like how we've moved straight into the action.

In other news, Abysia offers peace to all our current neighbors. Regardless of your past transgressions (or badly botched attempted transgressions), we are willing to agree to non-agress you.
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