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January 12th, 2009, 02:07 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Preponderance - Big Team Game! [starting!]
Ok, switched timer to 48h.
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The Following 3 Users Say Thank You to Zeldor For This Useful Post:
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January 12th, 2009, 08:50 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Preponderance - Big Team Game! [starting!]
Any reason why kailasa is not on AI ? he does not seem to be playing (stalling every turn)
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January 12th, 2009, 10:30 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Preponderance - Big Team Game! [starting!]
Quote:
Originally Posted by Evilhomer
Any reason why kailasa is not on AI ? he does not seem to be playing (stalling every turn)
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I asked the same question;
When I spoke to executor he said he was going to process his turns, and so I let the matter drop.
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January 12th, 2009, 10:31 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Preponderance - Big Team Game! [starting!]
Kailasa should be switched to PsiSoldier so he can at least scarf up all the gems from his dead teammate.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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January 12th, 2009, 10:33 PM
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First Lieutenant
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Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
Thanks: 26
Thanked 20 Times in 10 Posts
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Re: Preponderance - Big Team Game! [starting!]
Yeah I'll take the gems.. Kailasa will not last much longer anyways so not much point in worrying about it his last fort is under siege at the moment.
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January 12th, 2009, 10:48 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Preponderance - Big Team Game! [starting!]
I think you need to PM your email address to Zeldor.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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January 13th, 2009, 05:57 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Preponderance - Big Team Game! [starting!]
Yeah, I'm not the one that should look at people's teammates. I have changed Kailasa email to the one sent me by PsiSoldier. What happened with Kailasa? They grew extremely big in the beginning, angering some neighbours.
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January 13th, 2009, 06:35 AM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: Preponderance - Big Team Game! [starting!]
Probably got heavily ganged upon after a stellar start, and then got frustrated. That kind of thing appears to be happening in other parts of the map, at least if thread posts are to be believed.
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January 13th, 2009, 05:52 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Preponderance - Big Team Game! [starting!]
Is there a definitive feeling that we are going to switch to CBM 1.4?
While I like, for example that glamoured calvary got more expensive, and that boulders bypass shields can we get a feeling for whats going to happen Zel?
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January 13th, 2009, 05:55 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Preponderance - Big Team Game! [starting!]
There is no updating. Game started with CBM 1.3 will stay that way. The only way to change it in the game would be to make llamabeast replace CBM 1.3 with 1.4 and rename it to 1.3 [and everyone else to do it], and that won't happen. So Prepo stays with 1.3 and Madness will be with 1.4.
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