|
|
|
|
|
November 21st, 2007, 04:00 AM
|
|
Second Lieutenant
|
|
Join Date: Jan 2007
Posts: 411
Thanks: 69
Thanked 20 Times in 13 Posts
|
|
Re: Placeholder for new Megagame - Evermore
Have some confidence in yourself, DrPraetorious. If you scrape together a few more theurgs and shadow vestals you should be able to stop the remaining troops of the 1st Expeditionary Force. At the very worst, you have to hide inside that forward castle while you bring up more troops and my 100 guys slowly try to break through the walls.
|
November 21st, 2007, 07:31 AM
|
Captain
|
|
Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
|
|
Re: Placeholder for new Megagame - Evermore
Well, atleast I will go down fighting. If you want an easy prey I suggest EA Abysia, they just lost 20+ of their mages and their largest army this turn. They also have lots of provinces they won't be able to keep if you strike now.
|
November 24th, 2007, 04:20 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Placeholder for new Megagame - Evermore
I am going to do a few turns for EH.
I can see from a quick glance at the turn that i need to get in in 1 hour's time(all i have today), that atlantis and abysia will feel great pain next turn.
If I were Atlantis and Abysia, I would retreat your armies 2 provinces away from the caelum capital.
Any army within the 2 province radius will be annihilated. You have been warned.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
November 25th, 2007, 06:16 AM
|
Captain
|
|
Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
|
|
Re: Placeholder for new Megagame - Evermore
Ouch, ouch, ouch, ouch.
Never ever mess with the monster fishies.
Ouch, ouch, ouch, ouch.
(thanks for the free lab on the front, I needed that)
|
November 25th, 2007, 05:58 PM
|
|
Major General
|
|
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
|
|
Re: Placeholder for new Megagame - Evermore
Grrrr, I can't believe my targetting was so wonky...after somehow half my fish not being quickened, encase in ice was spammed at one block 12 or so times(wont ever try that spell again). Imagine how effective those fish would have been without that astral bless on your guys and them all attacking twice...
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
|
November 25th, 2007, 07:41 PM
|
|
Major General
|
|
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
|
|
Re: Placeholder for new Megagame - Evermore
Argh! Diplomacy is *exhausting*.
I just want in for the record that I did all the wheeling and dealing I could to get someone to hit Mictlan - but if no-one can do it, there's no point in my trying to distract him, it's costing me more than it costs him.
If someone can hit him while his forces are still in the south - good! Do it!
If not, at the very least do not blame me when he wins, which (look at the graphs) he will.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
|
November 26th, 2007, 01:37 AM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Placeholder for new Megagame - Evermore
Trading d gems for a skullface(d1 booster). EA caelum. PM me for details.
I want to purchase a skullface(d1 booster). trading d or other gems. Can forge other items(constr 4).
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
November 26th, 2007, 06:13 AM
|
Captain
|
|
Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
|
|
Re: Placeholder for new Megagame - Evermore
If the world was a just place you would have won that fight. But, now I'm just counting my blessings for being the lucky bastard, and preparing better for the next fight. Ain't no blitzkrieg underwater.
|
November 26th, 2007, 12:06 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Placeholder for new Megagame - Evermore
The small and peaceful race of EA Caelum is under attack by
Velusion and Baltz(allies in the other big game as well).
Any race bordering Abysia or Atlantis that thinks these 2 will be done expanding when EA Caelum is snuffed out is mistaken. Both have a history of ruthless aggression.
Since EA Caelum has no other option, we are willing to serve as chaff for any race desiring to weaken one or both of these races. PM me to coordinate details.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
November 26th, 2007, 02:07 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Placeholder for new Megagame - Evermore
Velusion,
can you update who is playing what race. I get offers to help kill you off, and when i look on page 1 to see what race is offering, there is no match for that player's name.
Thanks in advance!
Note: I am only a temp. sub, but EH will honor my deals. And I will stay on long enough to see the fruits of my labor.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|