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February 25th, 2001, 08:06 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: SE4 and the Navy
Every 4X game assumes you are the sole leader of a single unified race. In the SE4 universe, we humans have united into a "very liberal democracy" called the Terran Confederation.
SE4 is the only 4X game I can think of that actually allows for non-unified races, with the Renegade attribute. It's also the only game I know of where humans are not the baseline for "Average".
[This message has been edited by capnq (edited 25 February 2001).]
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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February 25th, 2001, 08:20 PM
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Corporal
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Re: SE4 and the Navy
quote: Originally posted by capnq:
SE4 is the only 4X game I can think of that actually allows for non-unified races, with the Renegade attribute. It's also the only game I know of where humans are not the baseline for "Average".
Yup even the demo makes it very clear that humans are not an average race make me feel good not to be the Average race, what an esteem builder  . Has anyone read the Startide Rising books, in them were the only race in recollection that has acceived sentience, were unique, woohoo!
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What? Why? he really did it? Who Knew? -me 20 min ago
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February 26th, 2001, 03:25 PM
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Corporal
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Re: SE4 and the Navy
quote: Originally posted by pathfinder:
eeek, ah is surrounded by swabs...
retired US Army...
lemme see ifn ah kin sneaks outta here....
*tippy toe*...
HMPH! I'm not a swabbie...don't start that name-calling....
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Spyder, Chairman of the Arachnid Consortium
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February 26th, 2001, 03:30 PM
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Corporal
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Re: SE4 and the Navy
quote: Originally posted by Dracus:
I agree that as a planet, we should be working together to move beyond our piece of the rock. It drive me mad that we can't even build a space station without problems. maybe if we all got rid of capializim and build things for the good of the planet rather then to line our personal pockets then as a planet we would be heading to mars by next month. rather then 20 years from now.(nasa timeline for first man flight to mars)
Dracus, Had we kept up the space exploration we started in the late '50s with the same fervor with which we pursued our Lunar landing, we would already have a manned station on Mars.
The problem was that we reached our goal and then the space program couldn't get any more money (recession of the '70s). Then the shuttle disaster set us way back again.
The Space program landed us so many discoveries throughout the '60s that its unbelieveable. We definitely need to start putting lots more money back into that program.
Spyder
Sergeant, 3rd Light Anti-Aircraft Missile Battalion (LAAM), MCAS Cherry Point, NC (Now de-commissioned  )
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February 27th, 2001, 08:18 PM
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Captain
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Re: SE4 and the Navy
quote: Originally posted by raynor:
Trying to move this conversation back into the realm of SEIV... Have you ever rammed a ship? Drake suggested using colony ships to ram the enemy ships instead of running them into the corner to hide. This works great! My huge world with 25 mineral miners was being attacked by a fleet of 3 frigates and 3 destroyers by a former ally. (Really, I was just caught with my pants down. But I'll say it was a former ally so you don't pick on me.)
All I had in orbit were three colony ships and 12 fighters. The three destroyers had Point Defense Cannons. All six of the enemy ships just had Capital Ship Missile I's otherwise. I rammed the three destroyers with my colony ships and then had my fighters target the destroyer that survived ramming. I won! I won! I won!
Ramming is cool!
I learned that lesson in one game where I was using a colony ship to scout out a new sector. My first contact in that game was with a frigate at the warp point I went through. For some reason I chose tactical combat, even though I knew I had no weapons. Then, as I started to run for the corner, I thought, why not put up some sort of fight? So, I let the frigate (only armed with range 2 DUC I's) get to range 3, then turned and rammed him. He didn't have much left, so I rammed him again, killing him. I still had enough colony ship (barely) left to limp back to my homeworld.
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My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)
Ursoids of the Galaxy, unite!
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February 27th, 2001, 09:23 PM
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Major
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Re: SE4 and the Navy
You were able to ram twice with the same ship? Or did you have two colony ships? I thought ramming destroyed the ship doing the ramming... I may have to look at the whole ramming thing again. (I usually use it when the enemy has nearly destroyed a particular ship, and I figure I'll just scrap it after the battle anyway, so why not put it to use?)
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L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
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February 27th, 2001, 10:02 PM
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Corporal
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Re: SE4 and the Navy
i forgot what the formula is, but you take damage from a ram, you aren't automatically destroyed.
i believe it is size related, but i am not sure if speed comes into play,...
I am sure someone in the forum can give us specifics, (please with sugar on top )
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Je maintendrai
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February 27th, 2001, 10:12 PM
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First Lieutenant
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Re: SE4 and the Navy
Ramming usually, but not always, destroys the smaller ship. The smaller ship definately gets the worst of it!
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February 27th, 2001, 10:49 PM
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First Lieutenant
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Re: SE4 and the Navy
Ramming is one thing that has REALLY changed since the earlier Versions of the game. It used to be truly devastating.
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February 27th, 2001, 11:18 PM
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Captain
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Re: SE4 and the Navy
quote: Originally posted by DirectorTsaarx:
You were able to ram twice with the same ship? Or did you have two colony ships? I thought ramming destroyed the ship doing the ramming... I may have to look at the whole ramming thing again. (I usually use it when the enemy has nearly destroyed a particular ship, and I figure I'll just scrap it after the battle anyway, so why not put it to use?)
Yes - and limp home afterwards. Colony ships definitely can take more damage than frigates. (Come to think of it, it might have been an escort - it's been a while.) At any rate, whatever I ran into (twice), it died and the colony ship didn't.
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My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)
Ursoids of the Galaxy, unite!
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