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August 31st, 2004, 06:59 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Patch 2.13 available now
Quote:
Johan K said:
As Mosehansen pointed out the linux patch is no good. It only containts files from 2.12 due to some bad archiving.
New linux patches are on the way.
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Good news. I'd hate to be basically unable to play in my MP games because everybody ran to use 2.13, and I'm still stuck with 2.12 (and yes, being unable to view correct battle replays is a big deal for me).
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August 31st, 2004, 11:11 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Patch 2.13 available now
The new patch appears to have broken my existing single player game. Anytime I try ending the turn I get the error: kv_c:bad mt0
I believe it's somehow related with a golem using the Amon Hotep helm. Anytime I try changing his command from the mummification spell I get what appears to be a related error: rho:bad mt0
Anyplace where I can download the previous dom2.exe ?? that might not fix it... but worth a chance
===============
UPDATE
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Restarted the turn from the beginning and reproduced the error instantly by giving the golem the mummification command after switching to another commander then coming back to change the golems command the same error. Problem is definitely either with the Golem creature itself or the Amon Hotep helm.
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UPDATE_2
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The bug definitely appears to be with the 'mummification' summoning command. I was able to continue my game as long as I don't use this spell. Also when setting combat commands I noticed 'mummification' was also listed here which must be part of the bug since this is not suppose to be a battle spell.
geo981010 was able to find another related with my bug discovery as well... nice work.
__________________
There can be only one.
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August 31st, 2004, 11:56 PM
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Corporal
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Join Date: Oct 2003
Location: Rochester, NY
Posts: 75
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Patch 2.13 available now
It isn't just Amon Hotep - I get the same problem when I select the "Summon Djin" with the Magic Lamp if I try to anyway alter the command after giving the summon order or if I try to alter the commander's orders or if I try to execute the turn with the summon command.
I can use the Vine Crown and the Wolfstone no problem, need to try Gatestone and Kurgi's Gift next... cheat protection was on btw, so I wonder if this related to that?
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September 1st, 2004, 04:34 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Patch 2.13 available now
Quote:
Johan K said:
As Mosehansen pointed out the linux patch is no good. It only containts files from 2.12 due to some bad archiving.
New linux patches are on the way.
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Yeah, it seems that the 'Dom2' execuable file is missing.
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September 1st, 2004, 05:02 AM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
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Re: Patch 2.13 available now
NTJedi, your first bug is related to the cheat detection and will not appear if you disable it. The second one only happens if you remove the order. So if you make sure to not remove that order and disable cheat protection it will be possible to make mummies. But on the other hand you can't disable the cheat detection in ongoing games.
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September 1st, 2004, 06:00 AM
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Sergeant
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Join Date: Apr 2004
Location: Forlì, Italy
Posts: 322
Thanks: 15
Thanked 0 Times in 0 Posts
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Re: Patch 2.13 available now
An information on patching a running game:
The correct order to patch is:
- patch the host
- host the turn
- sent trn to players
- patch the players
- players make and send the 2h
or:
- sent trn to players
- patch the players
- players make and send the 2h
- patch the host
- host the turn
Thank you very much
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September 1st, 2004, 07:06 AM
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Corporal
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Join Date: Jul 2004
Posts: 98
Thanks: 6
Thanked 0 Times in 0 Posts
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Re: Patch 2.13 available now
I noticed you fixed the Mother of Tuatha's stealth. Thanks, I'll try some more things with her.
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September 1st, 2004, 07:57 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Patch 2.13 available now
Quote:
NTJedi said:
Anyplace where I can download the previous dom2.exe ?? that might not fix it... but worth a chance
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where is the cd - key stored ?
if you let you send the exe by a friend who hasn't patched yet it should work but is the cd - key in the exe stored ?
that would be rather bad then
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September 1st, 2004, 08:04 AM
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Sergeant
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Join Date: Nov 2003
Location: Fürth, Germany
Posts: 384
Thanks: 8
Thanked 16 Times in 2 Posts
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Re: Patch 2.13 available now
The cdkey is stored in a plain text file appropriately named "key". Replacing the .exe shouldn't do anything to the cdkey.
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September 1st, 2004, 08:07 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Patch 2.13 available now
Quote:
Boron said:
where is the cd - key stored ?
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I believe that the cd key is stored in a simple text file in your dom2 directory called "key".
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