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March 2nd, 2005, 05:13 PM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
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Re: Chandrea?
Sure, no problem. My problem is my PhD Thesis, which needs to be finished real soon, which delays my work on the map. My main problem therefore is the lack of time for testplaying...
However, I am considering the following further things before releasing it:
* Cities are the key of this map, especially if playing with victory points (two per city, one per many site province, 38 total - should help dominion kills, BTW). So in addition to boost defense by feudal poptype, I am thinking about adding one or two mage commanders to each city.
* I am pretty unsure about the sailing routes. The shipping lines are there to connect the islands for nations that cannot cross water easily, but the shipping lines also improve the capabilites of flyers greatly. Not sure if I should add or remove some shipping lines
As for the starting locations: The map was intended for crowded 6-10 player games. Using the cities as starting provinces spreads things out neatly, since capitals are never placed adjacent. I will ask my friends who did a 4 player game about suitable starting locations for a team game...
(maybe I should erase this post so that I do not clutter your game thread and place it into the map thread were it belongs...)
Its nice to know that someone is using the stuff one has done! Have fun with it and tell me were it needs tweaking. PM me when you are going to start in the case that I could not manage to finish it by then...
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March 5th, 2005, 09:17 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
Thanks: 0
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Re: Chandrea?
Well, I think arc will be ready to play again soon, because I believe he said that he had an exam Friday, and it is now Saturday. We'll see!
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March 9th, 2005, 07:24 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
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Re: wanted: a team of two players and a new map
Well??? Are we going to actually play this game or just talk about it?
__________________
Every time you download music, God kills a kitten.
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March 9th, 2005, 08:45 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
Thanks: 0
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Re: wanted: a team of two players and a new map
I dunno -- I'm waiting on my brother.
I'll give him a call.
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March 10th, 2005, 01:03 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
Thanks: 0
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Re: wanted: a team of two players and a new map
Okay, my brother is finally read to make a strategy with me. We'll get back to you soon.
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March 10th, 2005, 02:06 PM
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Private
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Join Date: Jan 2005
Posts: 7
Thanks: 0
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Re: wanted: a team of two players and a new map
Well, what's the hold up? Are we gonna' play or what? ;-)
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March 10th, 2005, 02:12 PM
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Private
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Join Date: Jan 2005
Posts: 7
Thanks: 0
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Re: wanted: a team of two players and a new map
I grabbed the new version of Chandrea. Which are we playing with? What's the server IP, and port number?
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March 10th, 2005, 02:23 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
Thanks: 0
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Re: wanted: a team of two players and a new map
Okay, arc is playing Caelum and I'm playing C'tis.
:-)
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March 10th, 2005, 02:24 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
Thanks: 0
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Re: wanted: a team of two players and a new map
Where'd you get this new version of the map?
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March 10th, 2005, 04:13 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: wanted: a team of two players and a new map
I will take Vanheim. I will also email our host for the particulars. We do all have to be sure and use the same map version.
Looks like we are using all of the finished three zen mods, which is good. What are the other settings?
I would vote for graphs off. Other than that I don't care much. Maybe hard research and 50% sites and 9 indies too. HoF 10? Whatever, just let us know...
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