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  #41  
Old February 5th, 2007, 08:02 PM

thatguy96 thatguy96 is offline
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Default Re: Vietnam Specific OOBs

Attached is the Basic pack done for V3 with some already planned additions. Release is in two parts, copy OOBs (Part I) to a custom OOB folder, and then back up and copy the graphics, text and pictures folders (Part II) to the right places.

Work on the Total Conversion continues, but I have no ETA on when I'll feel ready for an initial release.
Attached Files
File Type: zip 493914-Vietnam Specific 3.5 V3 PI.zip (215.4 KB, 212 views)
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  #42  
Old February 5th, 2007, 08:02 PM

thatguy96 thatguy96 is offline
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Default Re: Vietnam Specific OOBs

And Part II
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File Type: zip 493915-Vietnam Specific 3.5 V3 PII.zip (146.2 KB, 202 views)
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  #43  
Old February 6th, 2007, 07:16 AM

Warhero Warhero is offline
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Default Re: Vietnam Specific OOBs

Thanks. Hmm everything seems to be ok but did you noticed that in US OOB almost every UH-copters have wrong icon? Some has Abrams, some has Bradley... And I copied new icons into Graphics folder... What's wrong?
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  #44  
Old February 6th, 2007, 09:31 AM

thatguy96 thatguy96 is offline
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Default Re: Vietnam Specific OOBs

That's odd, I rechecked, and found two units that I had still failed to change, but I unzipped Part I on my end and it was fine. I also dled the one I put up here and it's working fine on my end. Anyone else having this problem?

Also, here is the revised OOB12 with the remaining two helo's fixed on my end. Warhero, would it be possible to go into MOBHack and look at the icon numbers for the units in question?
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File Type: zip 494053-obat012.zip (30.2 KB, 193 views)
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  #45  
Old February 6th, 2007, 12:48 PM

Warhero Warhero is offline
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Default Re: Vietnam Specific OOBs

Yesterday I noticed couple of UH's (sorry I don't remember their unit numbers anymore...) which I tried to change into right icons with Mobhack. But there are still something for fixing:

USA:
UNIT: ICON #:
118 2527
279 2529
291 2529
292 2527
891 2528
893 2540
894 2540
897 2531
898 2534
901 2534
902 2531

USMC:
UNIT: ICON #:
504 2531
506 2531
970 2527
971 2527

AUSTRALIA:
UNIT: ICON #:
453 2531
454 2535
455 2535

THAILAND:
UNIT: ICON #:
594 2531
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  #46  
Old February 6th, 2007, 01:31 PM

thatguy96 thatguy96 is offline
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Default Re: Vietnam Specific OOBs

That's odd, in the OOB's I have those are all fixed. Its the 2600 block instead of the 2500 block now, and in my OOBs this is what it says. You can fix this yourself by simply changing 25 to 26 for the time being, but when I get a chance I'll look back over it.

Is it any different in the new OOB12 I posted? Weird. Could you be installing an older set of OOBs? This would explain it as well (I myself got very confused at some points now that I have over a half-dozen versions on my comp.
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  #47  
Old February 6th, 2007, 02:31 PM

Warhero Warhero is offline
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Default Re: Vietnam Specific OOBs

Ok I installed your new oob there and now all US copters are ok! But those other oobs have wrong icon (as seen above)... Could you fix them?
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  #48  
Old February 6th, 2007, 05:27 PM

thatguy96 thatguy96 is offline
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Default Re: Vietnam Specific OOBs

I'll check them when I get home, not sure when that'll be today, but this won't take long. I'll definitely do it ASAP, and then rezip Part I.

I'm also going to dl the pack again and check the OOBs again, because I swear, the problem's you're having are not showing up when I dl the OOBs I posted here. I'm just curious as to how this is happening.
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  #49  
Old February 6th, 2007, 07:32 PM

Warhero Warhero is offline
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Default Re: Vietnam Specific OOBs

It's mystery for me too because I have not earlier versions of your oobs in my custom oob-folder... Somehow corrupted files perhaps?
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  #50  
Old February 6th, 2007, 11:30 PM

thatguy96 thatguy96 is offline
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Default Re: Vietnam Specific OOBs

Alright, I updated the .zip. If its still not working let me know, and then I'll just have to suggest manually changing the numbers on your end. Its correct for me. Of course let me know if there is an issue still, because I'll try to figure out what it is, but my previous suggestion might end up being all I can offer. Its weird.
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