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March 25th, 2006, 08:51 AM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
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Re: SC/Thug rating
yea, i was going to mention wraith crown but iirc its a high cost and better avoided on thugs. how about this:
gloves of the gladiator (4 attacks, 8 defence)
horror helmet (fear)
robe of shadows (ethereal)
boots of quickness (extra defence, attacks and movement)
lucky pendant (luck)
cat charm (extra defence)
or you could give it to a black servant and replace the robe with something more useful
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March 25th, 2006, 07:02 PM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 590
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Re: SC/Thug rating
Wouldn't any commander be a decent thug with all the equipment you guys listed? Whats the difference between an assasin used as a thug and a indie commander with that equip setup? The weapon takes away the assasins poison, or lifedrain (depending on what your using as a chassis), and the robe of shadows grants etheral, which puts in on par with some assasins. Only difference is stealth, which if he's being used as a thug...your not going to be needing that much.
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March 25th, 2006, 07:11 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
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Re: SC/Thug rating
Quote:
OG_Gleep said:
. Only difference is stealth, which if he's being used as a thug...your not going to be needing that much.
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Heh, I love stealth on a thug, particularly if they don't have flying.
EDIT: And I have certainly seen/built black servants that more than qualify as thugs.
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March 25th, 2006, 07:37 PM
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Second Lieutenant
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Join Date: Jan 2004
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Re: SC/Thug rating
Yeah wish used a few of those guys configured:
Charcol Shield
Horror Helm
Rime (mostly)
Flying shoes
Luck
Lycos Amulet
That messed me up. Life Drain, Eth, Luck and Fire defense kept him alive vs Blessed troops, and normal troops couldn't touch it.
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March 25th, 2006, 07:38 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
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Re: SC/Thug rating
Quote:
OG_Gleep said:
Wouldn't any commander be a decent thug with all the equipment you guys listed? Whats the difference between an assasin used as a thug and a indie commander with that equip setup? The weapon takes away the assasins poison, or lifedrain (depending on what your using as a chassis), and the robe of shadows grants etheral, which puts in on par with some assasins. Only difference is stealth, which if he's being used as a thug...your not going to be needing that much.
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They start with better Attack and Defense values. Stealth is bonus too - it allows you to pick some weak provinces that they can take behind enemy lines and then dissapear again.
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March 25th, 2006, 07:46 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: SC/Thug rating
Unless I go Wraith Sword, I always give thugs a shield. Then they can invade xbow provinces (or Ulmish PD) without getting smoked prematurely.
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March 25th, 2006, 08:14 PM
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Major
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Join Date: Sep 2005
Posts: 1,007
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Re: SC/Thug rating
the difference is an assassin has the ability to apply thughood to one commander and up to 10 bodyguards (with a ring of warning) and thats it.
that doesn't make them a thug, but it does make them an exceptional assassin. I guess it is more logical to deck out assassins as SC killers, rather than as thugs. More survavibility, and someway to kill them quick. alternatively, a way to kill them, and summoning items to distract them. (wraith crown works pretty well for this, although it is expensive)
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March 26th, 2006, 09:00 AM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
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Re: SC/Thug rating
Quote:
Saber Cherry said:
Unless I go Wraith Sword, I always give thugs a shield. Then they can invade xbow provinces (or Ulmish PD) without getting smoked prematurely.
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i tended to give them shields too but flying works just as well and luck+ethereal is good too (although flying/luck+ethereal+ a shield is better)
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March 26th, 2006, 09:00 AM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
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Re: SC/Thug rating
Quote:
Saber Cherry said:
Unless I go Wraith Sword, I always give thugs a shield. Then they can invade xbow provinces (or Ulmish PD) without getting smoked prematurely.
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i tended to give them shields too but flying works just as well and luck+ethereal is good too (although flying/luck+ethereal+ a shield is better)
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March 27th, 2006, 04:36 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: SC/Thug rating
Quote:
shovah said:
gloves of the gladiator (4 attacks, 8 defence)
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When I read that, I quickly loaded up my 'research' game and looked at Gloves of the Gladiator, and...
Sure enough, they're only 3 damage, 1 attack, 1 defense. Where are you getting 8 from? If they were 8 defense I might use them now and then
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