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June 18th, 2007, 07:41 PM
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Sergeant
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Join Date: Mar 2006
Location: Germantown, Wisconsin, USA
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Re: Guide to MA Agartha (response)
Then my results are not typical, because G2 or G0 I get the same rough affliction occurrence with my Golem Crafters. It's a very small sample size in my case (only 4 starts and no complete games as of yet, 2 with G0, 1 with G1, and 1 with G2), but I would expect an obvious, if not huge difference in the results. I have never tried Death with them, but I avoid Death barring nations like LA Ermor.
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Can you destroy the Earth?
Egad! I hope not! That's where I keep all my stuff!
Guide to EA R'Lyeh
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June 18th, 2007, 07:44 PM
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Sergeant
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Join Date: Mar 2006
Location: Germantown, Wisconsin, USA
Posts: 290
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Re: Guide to MA Agartha (response)
One thing that is affecting my current MA Agartha SP game is that I found an Earth site that let's me recruit trolls! These guys regen+decent hitting power on top of my Infantry and my Statues let me crush Man into the dirt, and I'm now stomping Tien Chi. Both of these AIs have been using archers heavily, and the combination of good protection with shields and regen are keeping my missile casualties very light.
__________________
Can you destroy the Earth?
Egad! I hope not! That's where I keep all my stuff!
Guide to EA R'Lyeh
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June 18th, 2007, 08:04 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
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Re: Guide to MA Agartha (response)
Recruitable trolls are very nice(and lucky) indeed .
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June 18th, 2007, 11:08 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
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Guide to MA Agartha (Available General Summons)
This section is dedicated to readily available summons. I'll mostly be ignoring any that depend on random picks, chance indeps, or pretenders. At least right now. Have fun experimenting with those on your own. I'm just going to cover the common tools of the trade.
Section deleted: To much of a paper jockey, will get more experience with these summons first.
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June 19th, 2007, 07:04 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Guide to MA Agartha (Available General Summons)
q: does nature bless affect golems?
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You've sailed off the edge of the map--here there be badgers!
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June 20th, 2007, 01:47 AM
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Captain
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Join Date: Oct 2003
Location: Finland
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Re: Guide to MA Agartha (Available General Summons)
Statues are lifeless so they don't get regeneration. They can berserk, though, which I feel a bit odd...
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June 20th, 2007, 01:33 PM
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General
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Join Date: Oct 2006
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Re: Guide to MA Agartha (Available General Summons)
That's too bad, but definitely understandable. If you Gift of Reason these guys (Agartha's summons), what slots do they have?
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You've sailed off the edge of the map--here there be badgers!
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June 20th, 2007, 01:55 PM
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Lieutenant Colonel
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Join Date: May 2007
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Re: Guide to MA Agartha (Available General Summon
Take a look at the Marble Oracle - already a commander, though without any leadership (the other Middle Age Agartha thread discusses various ways to give them leadership). The whole ensemble is available.
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June 20th, 2007, 10:57 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Guide to MA Agartha (Available General Summon
I'm trying to, but it takes a looong time to get one to look at. I was thinking, with a Forge Lord and a dwarven hammer, you could Gift of Reason these guys and then use all the earth gems to forge a bunch of armor and cheap items, boost their Prot up around 50, with some work, providing they have the slots.
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You've sailed off the edge of the map--here there be badgers!
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June 21st, 2007, 06:15 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
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Re: Guide to MA Agartha (Available General Summon
Well.. if you just want to give the equipment, skip the Gift of Reason, and just get the Marble Oracle. Admittedly, its quite a bit more expensive, too, but at least you don't have to scrounge together the nature gems and so forth.
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